The oldest known mention of the Ocean of Tears appears in the ancient log of a Captain Eweniel, a high elf paladin who piloted her ship from Wielle to Faydwer during the elven exodus. She talks of attacks by aqua goblins and a seafury cyclops, lives lost to storms and starvation, and of enemies from “the old world” following and attacking the ragged elven fleet. She also speaks of passing by an island on which a terrible gigantic beast could be seen and its inhuman howls heard, which some believe may in fact be the first known sighting of the Allizewsaur. Eweniel’s log also includes a curious error. As the captain gives readings of the journey and describes the locales of various islands passed, it becomes clear she is writing as if her ship was traveling westward. However, since she leaves the city of Wielle on the eastern coast of Antonica, and arrives on the western shore of Faydwer, it is clearly not possible for her ship to have traveled any direction other than east. Some speculate that the captain intentionally entered errors into her logs to ensure no enemy could ever use them to find the elven refugees. Its also possible that the elves of Takish-Hiz used some strange form of navigation not known to the captains of today. Whatever the cause, many early maps were drawn from the directions given in Eweniel’s log, causing much confusion for the sailors or travelers who attempted to use them. Accurate maps of any part of the Ocean of Tears are rare even today, and can command great prices among traders and ship captains.
Dating from the few centuries immediately following the high elves’ exodus to Faydwer, little is known of the Ocean of Tears. There are some vague records of regular trips made to the Isle of Erollisi, corroborating the fact that the order of the Sisters of Erollisi indeed date back to this time and beyond. At some point just before or after the fall of the Combine Empire, the dwarves of Kaladim established a port in the Butcherblock Mountains and began exploration of the northern Fairsea Isles. Both elven and dwarven ships began to make regular trips from the Butcherblock Port using a strong eastward current to reduce the time of return trips. The Faydwer captains soon began establishing small colonies among the Fairsea Isles in the Ocean of Tears. The Sisters’ Sanctuary on the Isle of Erollisi became the center of much of this activity. Records from this era regularly mention the strong eastward current north of the Fairsea Isles, but make little or no mention of its companion westward current to the south. It seems likely that the captains of Faydwer were not yet aware of the westward current, and explored very little of the Ocean of Tears.
After the people following Aataltaal established the city of Landing, they too began making regular voyages across the Ocean of Tears. Not wishing to challenge the Faydwer colonies in the Fairsea Isles, the ships of Landing traveled over a much larger section of the Ocean of Tears, finding and charting such locations as the aviak-inhabited Isle of the Sky and the Isle of Allize, home of the legendary Allizewsaur. Despite their best efforts, the ships of Landing could not find a suitable place to establish an outpost, and were forced to take on supplies on the Isle of Erollisi under the watchful gaze of the forces of Faydwer.
After the city of Landing became known as Freeport, then under the protection of the Order of Marr’s Fist, relations between Faydwer and Antonican captains began to improve. The Sisters of Erollisi and Order of Marr’s Fist in particular developed strong ties, which made the reception most Freeport ships received at the Sisters’ town (often called Sanctuary) much warmer. Elven, dwarven, and human captains alike shared navigational charts with one another (though not with non-sailors), new islands were discovered, and trade between Antonica and Faydwer expanded.
When the Order of Marr’s Fist was destroyed, many brigands and criminals saw it as a sign that law and order would be less enforceable throughout the areas Freeport had previously influence. This idea, mixed with the resentment many other races had over the near monopoly dwarven, elven, and human captains had over shipping in the Ocean of Tears, led many bands of pirates of various races to begin preying on ships headed both to and from Freeport. Much of this piracy was racially motivated, or at least racially determined – everyone else raided the dwarves, elves, and humans, but human pirates generally raided dwarven or elven ships, elves raided only humans or dwarves, and so on. When the Knights of Truth and Priests of Marr reasserted control over Freeport (and reestablished diplomatic relations with the Sisters of Erollisi), the majority of these pirates were forced to operate from bases further away, including the largely unexplored Timorous Deep. Although the piracy was greatly reduced, however, a good deal of racial animosity or at least mistrust had been constructed – the damage was already done – and the captains of different races rarely shared information after that.
During the efforts to hunt down and end piracy, a Freeport ship under the command of Sir Halec Hightower discovered a strong westward current from Faydwer to Antonica. Though the current was further south than the one that ran near the Isle of Erollisi and had fewer possible ports along its route, it was strong enough to reduce travel time from Faydwer to Antonica significantly. Freeport merchants leapt at the opportunity to have a port to rival the Isle of Erollisi, and established the community of Highdock. Thus, the Ocean of Tears settled into a comfortable pattern that has lasted with few interruptions to this day. Dwarven, elven, and human captains use their detailed maps of the central routes through the Ocean of Tears to control most shipping between Antonica and Faydwer. The only challenges to this shipping are (1) a collection of smugglers and pirates that range outward from ramshackle ports along the coast of the Desert of Ro or from secret havens throughout the Ocean of Tears and the Timorous Deep, and (2) attacks by native creatures, such as aqua-goblins and cyclopes. Law is fast and loose, with only the Sisters of Erollisi maintaining a strong area of peace and security amid the turbulent seas.
Captains are mostly on their own when facing thieves, raiders, giants, and storms, and most nations accept that they are a law unto themselves while at sea. The major disruption to this pattern in recent memory was the Crusade of Tears, during which the Priests of Marr and Knights of Truth sailed from Freeport to Faydwer. The Crusade took many years to complete, during which time no pirate dared attack any ship in the Ocean of Tears for fear it would be abrim, with clerics and paladins. The fighting of the Crusade itself occurred mostly on Faydwer, however, and once it ended life on (or in) the Ocean of Tears largely returned to normal. The Freeport Militia has discovered, however, that it cannot patrol the lanes of shipping as easily as the Knights of Truth once did, for the Sisters of Erollisi stand against them. Piracy has begun to expand throughout the Ocean of Tears once more, with some pirates so bold as to establish bases within the Fairsea Isles themselves. The Sisters of Erollisi lack the naval strength to patrol the waters beyond their own island, and the dwarven and elven captains of Faydwer have much of their forces tied up battling pirates in the Timorous Deep.
It seems likely that piracy will become more common within the Ocean of Tears before some navy can find the men and ships to reestablish regular patrols.