Change has come to Faydwer. The Bloodmoon tribe of wereorcs have become a formidable force in the land. Secured in their southern fortress, the wereorcs send scouts and hunters out into the surrounding countryside. The Bloodmoon tribe often wars with the neighboring werewolves while the goblins and minotaurs keep mostly to themselves.
Long ago, the Loping Plains were a thriving habitat for a large variety of Tunare’s creations. They have since become cursed and twisted by the influence of dark powers. From the south, the dark forces of the Bloodmoon tribe creep out from Bloodmoon Keep, threatening to consume the land, while the curse of an angry god pulses from the northern coast and the Hills of Shade.
The wereorcs have taken up residence in elven ruins from the days when the Loping Plains were a vast magic forest. Their purpose is to subvert as many of the Crushbone orc tribe as will join them. Those who will not join, they will destroy.
Areas of Note
Bloodmoon Keep: The keep was once an elegant elven city. It was destroyed by the forces of Mayong many ages ago and was recently claimed by the Bloodmoon orcs as their fortress. Even though the city lay in ruins, the ramparts and thick stone walls of the keep provide a stronghold that is relatively easy for the wereorcs to defend.
Nightwalker’s Refuge: The nightwalker refuge a goblin stronghold built on an abandoned elven outpost. The goblins use this area as a hiding place to avoid the wereorc scouting parties. The Nightwalkers are allied with the Ranthok goblins, who are searching, largely in vain, for their leader.
Festival of Mistwynd: An abandoned festival ground on the northern shore of Wayunder Lake. This was once a fairground of sorts, but now has a more nefarious purpose… There is evidence of sacrifices.
Drangol Point: A fortress of Creepfeet goblins who are trying (mostly in vain) to avoid the conflict raging in a land now dominated by undead.
Fangbreakers’ Recruiting Station: Once a society of werewolf hunters, the Fangbreakers have expanded their scope and now hunt weres, cursed spirits and any other monster that preys upon normal folk.
Shadowmane Camp: The Shadowmane feel responsible for the spread of the wereorcs and have set up a camp to try help rid Norrath of this new scourge. While they don’t normally interact well with the Fangbreakers, there is an uneasy alliance between them in the face of a common threat.
Three Oaks Hill: A mysterious grove of oak trees. It may well be worth exploring.
Roots of Elddandor: A small cave system under the Three Oaks area made up of roots. Adventurers who venture into these caves may meet dangerous imps.
Decaying Caverns: These caverns house minotaur thralls, who work there until released by death. Their cruel taskmaster was once one of them, but his failure changed him into a shadow forever bound to toil in the caverns.
Marble Mine of Mistwynd: A cave system located near Wayunder Lake. The outcast vampires of Mayong’s realm live here in exile.