Category Archives: Bloodmoon

A Meeting with Mayong Mistmoore


Khasra Vei’Ras laughs, Zavo is NOT in league with Trakanon, I assure you. She serves the ring of scale most faithfully.. a pity.

Zavo`Zatanov says, ‘Yes, Mistmoore. It has, but not quite the pleasure you see it as.’

Mayong Mistmoore turns a stern, cold glance to the priest. Mayong Mistmoore says, ‘I shall decide whether or not she is of any use to me or not, your grace.’

Dorvias N`Keth says, ‘Of course…. Lord Mistmoore.’

Mayong Mistmoore says, ‘I… thank you, Zavo`Zatanov, for your aid…’

Zavo`Zatanov says, ‘It is good to see even the Arch Priest of Innoruuk in his place.’

Mayong Mistmoore makes a faint motion with his hand and gentle nod toward Khalor. Mayong Mistmoore says, ‘However…’

Zavo`Zatanov says, ‘How have I aided you?’

Mayong Mistmoore turns his glance to all gathered.

Dorvias N`Keth raises an eybrow.

Khasra Vei`Ras says, ‘Cease your disrespect, Lenyfix, or I shall deal with you most harshly’

Mayong Mistmoore says, ‘How naive would you all be to not know that the Ring of Scale would not already know of your actions? If they would wish to keep the Staff safe, they will do so. After all, your grace…’ Mayong Mistmoore says, ‘Was it not you who was within the lands of Kunark mere hours ago, searching for the staff through one of Sathir’s agents?’

Dorvias N`Keth hesitates.

Zavo`Zatanov says, ‘Yes, Dorvias, we know much of what goes on in Norrath. Even more so in Kunark.’

Khasra Vei`Ras says, ‘Do not insult my maste’

Dorvias N`Keth says, ‘I only wished to… bolster our efforts towrds halting Lanys’

Zavo`Zatanov says, ‘Can you not control, your whelp, Mayong?’

Mayong Mistmoore says, ‘Allow Lanys her unveiled self-inflicted torments. The Gem shall not fall into her hands so long as it is within my possession…’

Zavo`Zatanov points at Khasra.

Mayong Mistmoore says, ‘Of that, I assure all of you.’ Mayong Mistmoore Raises a brow lightly.

Khasra Vei`Ras says, ‘You are brash, Dorvias. You speak without thinking too often.’

Dorvias N`Keth glares at Khasra, hiding behind her Master.

Mayong Mistmoore says, ‘This is all the aid I shall give to this quest — and know that I and my minions are in no way allied to the Crimson Triad… or anyone else, for that matter.’

Khasra Vei`Ras says, ‘You go too far, Arch Priest.’

Mayong Mistmoore says, ‘So long as Lanys does not gain the staff, I care not as to what happens between the Teir`Dal, Innoruuk, and their fallen little child.’

Khasra Vei`Ras says, ‘I hide from no one!’

Dorvias N`Keth says, ‘Perhaps… perhaps I do not go far enough. That is not for you to determine.’

Zavo`Zatanov says, ‘And the Ring of Scale is in no way allied to the Crimson Triad or Mistmoore. We keep to ourself, though we know much.’

Ashteth T`Dral says, ‘Calm yourself Dorvias, they seek only to help. Innoruuk does not wish conflict today.’

Mayong Mistmoore turns a glance to Khasra, holding out his hand lightly in invitation for her to take it.

Mayong Mistmoore says, ‘Come, my dear. We shall depart for the time being. ‘ Mayong Mistmoore returns his glance to the arch priest. Mayong Mistmoore says, ‘And your grace… I suggest a little modesty and tact — it would suit you a bit better.’

Dorvias N`Keth says, ‘I bid you both farewell, I look forward to returning to Kunark.’

Khasra Vei`Ras turns to Mayong and takes his hand,’Master.’ Khasra Vei`Ras beams a smile at Mayong Mistmoore.

Zavo`Zatanov says, ‘Farewell, Mayong. Know that the Ring shall keep an eye on your actions.’

Ashteth T`Dral says, ‘Thank you for your assistance Lord Mistmoore’ Ashteth T`Dral bows before Khasra Vei`Ras.

Khasra Vei`Ras says, ‘And know this, Zavo’Za.. I have my eye on you as well.. for my own reasons’ Khasra Vei`Ras glares.

Mayong Mistmoore briefly makes a graceful motion with his hand, and immediately he and his minion are envolped in shadow and disappear from sight.

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Journal of Dorvias N`Keth


Innoruuk preserve me for my hate grows stronger still this day. Blasted Mistmoore, always with his foul nose in that which does not concern him. Teir`Dal he may have been but that was long, long ago. He has grown arrogant and no longer swears fealty to Innoruuk or any other. The Bloodmoon was mine to protect, mine to care for! However… he is a powerful ally. His “help” is neither needed nor welcomed but I do not doubt his ability to keep the stone safe. It may be that we loyal to hate might benefit from his allegiance in the future, so I do not wish to count him as enemy. He may watch over the stone for the time being, it might even serve to further complicate matters for the bastard Lanys T`Vyl, so I shall leave it be.

The Ring of Scale becomes a whole new concern. If the fool dragon Irin`ka Set was to be believed, then Trakanon’s aid may soon be required, I don’t care what Ashteth believes. Trakanon can be controlled; he has worldly desires and so can be manipulated. Further, his fury at the Ring of Scale itself will ensure his loyalty to our cause. It is Trakanon who might tip the scales in our favor when all is said and done… and perhaps as an added reward for all of my time invested, he might just do the thing that Irin`Ka Set failed to do- kill Zavo`Zatanov. Her arrogance and stubbornness will not go forgotten. It is only a fool that works against the will of Innoruuk, and there is no room in this world for the foolish.

What comes next should be interesting indeed. I have made no friends in the Ring of Scale and may very well find myself at their doorstep soon. This is yet another reason to retain the good graces of Mistmoore. I have never fully learned the inspiration of his silent war with the dragons, but if it may be used to the benefit of Innoruuk then so be it. The bastard child Lanys will not succeed in rebuilding Malevolence. That is the bottom line. That is the will of Innoruuk himself, and so shall it be no matter the cost.

http://honorbladesalliance.yuku.com/topic/2351/Journal-of-Dorvias-NKeth

Into the Depths of: Loping Plains


Overview

Change has come to Faydwer. The Bloodmoon tribe of wereorcs have become a formidable force in the land. Secured in their southern fortress, the wereorcs send scouts and hunters out into the surrounding countryside. The Bloodmoon tribe often wars with the neighboring werewolves while the goblins and minotaurs keep mostly to themselves.

Background Lore

Long ago, the Loping Plains were a thriving habitat for a large variety of Tunare’s creations. They have since become cursed and twisted by the influence of dark powers. From the south, the dark forces of the Bloodmoon tribe creep out from Bloodmoon Keep, threatening to consume the land, while the curse of an angry god pulses from the northern coast and the Hills of Shade.

The wereorcs have taken up residence in elven ruins from the days when the Loping Plains were a vast magic forest. Their purpose is to subvert as many of the Crushbone orc tribe as will join them. Those who will not join, they will destroy.

Areas of Note

Bloodmoon Keep: The keep was once an elegant elven city. It was destroyed by the forces of Mayong many ages ago and was recently claimed by the Bloodmoon orcs as their fortress. Even though the city lay in ruins, the ramparts and thick stone walls of the keep provide a stronghold that is relatively easy for the wereorcs to defend.

Nightwalker’s Refuge: The nightwalker refuge a goblin stronghold built on an abandoned elven outpost. The goblins use this area as a hiding place to avoid the wereorc scouting parties. The Nightwalkers are allied with the Ranthok goblins, who are searching, largely in vain, for their leader.

Festival of Mistwynd: An abandoned festival ground on the northern shore of Wayunder Lake. This was once a fairground of sorts, but now has a more nefarious purpose… There is evidence of sacrifices.

Drangol Point: A fortress of Creepfeet goblins who are trying (mostly in vain) to avoid the conflict raging in a land now dominated by undead.

Fangbreakers’ Recruiting Station: Once a society of werewolf hunters, the Fangbreakers have expanded their scope and now hunt weres, cursed spirits and any other monster that preys upon normal folk.

Shadowmane Camp: The Shadowmane feel responsible for the spread of the wereorcs and have set up a camp to try help rid Norrath of this new scourge. While they don’t normally interact well with the Fangbreakers, there is an uneasy alliance between them in the face of a common threat.

Three Oaks Hill: A mysterious grove of oak trees. It may well be worth exploring.

Roots of Elddandor: A small cave system under the Three Oaks area made up of roots. Adventurers who venture into these caves may meet dangerous imps.

Decaying Caverns: These caverns house minotaur thralls, who work there until released by death. Their cruel taskmaster was once one of them, but his failure changed him into a shadow forever bound to toil in the caverns.

Marble Mine of Mistwynd: A cave system located near Wayunder Lake. The outcast vampires of Mayong’s realm live here in exile.

Source: http://web.archive.org/web/20100727143322/http://eqplayers.station.sony.com/news_article.vm?id=51964

Into the Depths of: Loping Plains


Overview

Change has come to Faydwer. The Bloodmoon tribe of wereorcs have become a formidable force in the land. Secured in their southern fortress, the wereorcs send scouts and hunters out into the surrounding countryside. The Bloodmoon tribe often wars with the neighboring werewolves while the goblins and minotaurs keep mostly to themselves.

Background Lore

Long ago, the Loping Plains were a thriving habitat for a large variety of Tunare’s creations. They have since become cursed and twisted by the influence of dark powers. From the south, the dark forces of the Bloodmoon tribe creep out from Bloodmoon Keep, threatening to consume the land, while the curse of an angry god pulses from the northern coast and the Hills of Shade.

The wereorcs have taken up residence in elven ruins from the days when the Loping Plains were a vast magic forest. Their purpose is to subvert as many of the Crushbone orc tribe as will join them. Those who will not join, they will destroy.

Areas of Note

Bloodmoon Keep: The keep was once an elegant elven city. It was destroyed by the forces of Mayong many ages ago and was recently claimed by the Bloodmoon orcs as their fortress. Even though the city lay in ruins, the ramparts and thick stone walls of the keep provide a stronghold that is relatively easy for the wereorcs to defend.

Nightwalker’s Refuge: The nightwalker refuge a goblin stronghold built on an abandoned elven outpost. The goblins use this area as a hiding place to avoid the wereorc scouting parties. The Nightwalkers are allied with the Ranthok goblins, who are searching, largely in vain, for their leader.

Festival of Mistwynd: An abandoned festival ground on the northern shore of Wayunder Lake. This was once a fairground of sorts, but now has a more nefarious purpose… There is evidence of sacrifices.

Drangol Point: A fortress of Creepfeet goblins who are trying (mostly in vain) to avoid the conflict raging in a land now dominated by undead.

Fangbreakers’ Recruiting Station: Once a society of werewolf hunters, the Fangbreakers have expanded their scope and now hunt weres, cursed spirits and any other monster that preys upon normal folk.

Shadowmane Camp: The Shadowmane feel responsible for the spread of the wereorcs and have set up a camp to try help rid Norrath of this new scourge. While they don’t normally interact well with the Fangbreakers, there is an uneasy alliance between them in the face of a common threat.

Three Oaks Hill: A mysterious grove of oak trees. It may well be worth exploring.

Roots of Elddandor: A small cave system under the Three Oaks area made up of roots. Adventurers who venture into these caves may meet dangerous imps.

Decaying Caverns: These caverns house minotaur thralls, who work there until released by death. Their cruel taskmaster was once one of them, but his failure changed him into a shadow forever bound to toil in the caverns.

Marble Mine of Mistwynd: A cave system located near Wayunder Lake. The outcast vampires of Mayong’s realm live here in exile.

Source: http://eqplayers.station.sony.com/news_article.vm?id=51964&month=072010

Bloodmoon Keep


Unfolding the Lore, Pt 6

Bloodmoon Keep was once the elven holy site known as Faygannen, Temple of the Vines. Decades ago the vampire prince Mayong Mistmoore grew worried at the proximity of the holy site to Castle Mistmoore. He sent his forces to destroy the temple and cover it in a dark curse, trapping the spirits of the slain elves in the halls of the castle. For many years the elven ghosts suffered in silence, unable to pass into the Realm of Growth and the presence of Tunare. Now, with the arrival of Ralkor Bloodmoon, the desolate spirits of Faygannen find themselves twice cursed.

Once the Prophet of Clan Crushbone, Ralkor Bloodmoon failed in a foolish coup to overthrow Emperor Crush. Bloodmoon barely escaped with his life and a small band of loyal orcs into the wilds of the Faydark. Somewhere between the Crushbone court and Faygannen, the Bloodmoon tribe was overtaken by a dark curse and infused with terrible, feral might. The Fangbreakers, a society of werewolf hunters, has begun to investigate the source of their new vigor, but have so far had little success.

Travelers say that a new race of lycanthropes stirs within Bloodmoon Keep. Ralkor may be a beast by nature, but his cunning cannot be denied and his ambition knows no limits. Given time the shadow of the Bloodmoon could overtake all of Faydwer.

Curse of the Bloodmoon


Unfolding the Lore, Pt 5

The Loping Plains occupy the central area of Faydwer. Once a healthy habitat for a large variety of Tunare’s creations, the Loping Plains has become cursed and twisted by the influence of dark powers. From the south, the dark forces of the Bloodmoon tribe creep out from Bloodmoon Keep threatening to consume the land, while the curse of an angry god pulses from the northern coast and the Hills of Shade.

Little is known about this new tribe of orcs, but they are believed to be a splinter group from the Crushbone clan led by Ralkor Bloodmoon also known as, “The Prophet”. Several rumors that these orcs are lycanthropic have drawn Norrath’s most famous werewolf hunters, the Fangbreakers, to the Plains. Larquin Fangbreaker and his band of hunters have come in hopes of whipping out this new curse before it can spread beyond the plains. An unlikely ally has also emerged from the depths of Darkhallow to combat this new curse, but their ultimate goal is as yet unknown. 

Along the north coast lies the Hills of Shade, a once lush landscape cursed by the fury of an angry goddess. Damned spirits of Humans and Elves roam through the ruins of their once beautiful cities, cursed to replay the fateful actions of their final days for eternity. The powerful energy of the curse has drawn several visitors to the hills. A holy order of paladins hopes to cleans the curse and free the damned spirits from their torment. Nearby, a conclave of necromancers hopes to harness the power of the curse and use it for their own malicious plans.

Meanwhile, in a dark crypt beneath the hills, the Soulbleeder continues to amass the power of thousands of souls and an army of undead. Soon the Soulbleeder will run out of spirits to consume in the Hills of Shade and certainly head south to begin the culling of the living.