Category Archives: Temple of Life

The Varsoon Collection, Volume 5 – The War of Plagues


This book is titled “The Varsoon Collection, Volume 5 – The War of Plagues.” It is a complete volume that details the War of Plagues and the return of Varsoon.
The following compilation is a brief presentation of the legends and myths of the mage, Valdoartus Varsoon, known to many simply as Varsoon. Much work was done to separate the facts from the fiction in order to bring this work to you, the reader. The final volume in the series, this book speculates about the rumors of his return from death.

The story of Varsoon does not end simply with his death many hundreds of years ago. During the War of Plagues, there were many reported rumors of a mysterious mage that led the Bloodsabers, a group of cultists devoted to the worship of the god of disease, Bertoxxulous. The cult is reported to have existed for many hundreds of years, but one day came out of hiding to lay waste to Qeynos during the time of King Antonius Bayle V.

The War of Plagues raged across the land for a number of years, with neither side gaining ground. Using tactics reserved for only the depraved, the Bloodsabers, under orders of their leader, contaminated the city’s water supply. Thousands of innocent people died during the war, and most of the atrocities were blamed on a mage the Bloodsabers called “The Undying.”

“The Undying” was seen at the head of their armies, raining down upon the soldiers of Qeynos all manner of blights. From locusts to oozing miasmas, the Undying was a formidable mage. It didn’t take too long for some people to claim that this mage was Varsoon returned to life.

Using the fear that came with the name Varsoon, the mage began calling himself Varsoon the Undying. His demands against Qeynos were for them to hand over every second child that lived in the city. It seems there was some type of dissension among the Bloodsabers over this demand, which allowed Qeynosian soldiers to gain the upperhand. Soon enough, after a massive battle, Qeynos defeated the Bloodsabers once and for all. Unfortunately, they were never able to find Varsoon the Undying after the battle.

There are hidden records, however, that we had the privilege of reading. These records tell of a mage’s body being found on the battlefield. The mage’s body was covered in scar tissue from horrible burns to his entire body. The cause of death was not from fire, however. He had died from nothing more than a simple arrow piercing his heart. Or so they thought, until they noticed that he was still breathing.

A priest of the Temple of Life was with the party that discovered the body. Being a high-ranking exarch, he knew this man was no ordinary undead soldier. The priest summoned several of his brethren to the body and began to perform a very intricate ritual over the body.

After several hours, the priests had completed their spells and proceeded to burn the body of the mage until it was nothing than ashes. Rather than letting the ashes be scattered to the four winds, they gathered them into a special container and carried them to a special crypt in the Qeynos Hills. When asked what the ceremony was all about, they explained that it is the only way to prevent a lich from returning to life.

To this day that crypt remains locked, so we have no way of confirming whether or not the lich those priests destroyed was the same Varsoon from centuries earlier. Were this the case, it would appear that Varsoon actually did achieve immortality after all. But it does not explain why the word “lich” was never attributed to him until that final account.

We thank you for reading this series. As the reader can tell, there are not many solid facts about the real history of Varsoon. Perhaps if the House of Varsoon had not been burned to the ground so many centuries ago we might have been able to find more facts there. Whether more information comes to light in the future, the fact remains that Varsoon no longer walks among the living. Norrath has been safe from his predations for hundreds of years, so we may at least take comfort in that as we lay down to sleep at night.

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Sovereignties of Qeynos


Sovereignities of Qeynos

Penned by Randyle Brinn,

Historian and Scholar

On this, the first anniversary of Antonia Bayle?s crowning

Antonius Bayle (the first) ? The Great Unifier

Time of Rule: The Age of Enlightenment

Antonius Bayle, son of Vallius Bayle, brought order to the Plains of Karana, unifying the nomadic clans of the plains with the village of Oceangreen, and thus established the city of Qeynos. Havign renounced the title of king, he required all to simply call him by his name, Antonius.

Antonius Bayle II ? The Great Defender

Time of Rule: The Age of Reclamation & Age of Turmoil

Antonius Bayle II had studied under the fearless Knights of Thunder, as well as the Rangers of Surefall Glade. His mind for battle was instrumental in keeping the city unified despite the upheavals and unrest that plagued his reign, including the Erudite exodus from the city, and their subsequent uprising within Erudin. Under the rule of this militaristic leader, the Qeynos Guard grew and expanded divisions beyond the city walls.

Antonius Bayle III ? The Great Diplomat

Time of Rule: The Age of Turmoil

Antonius Bayle III, noted for his foreign diplomacy, is lauded for forging alliances between Qeynos and Erudin, northmen clans, and the halflings of Rivervale, during an overwise notably tumultuous time, which witnessed the erection of Paineel, and the dawn of Sir Lucan D?lere rule of Freeport. His intentions for establishing diplomatic ties with such hated enemies of the state were cut short by assassination, but not before he had fathered three notable sons; Kyle, Antonius IV, and Kane (the traitor)

His first son, Kyle, born before Antonius Bayle III had inherited the Qeynos Throne, disappeared mysteriously. From this point, the Bayle line would never again be direct, as Antonius IV, his second son and namesake, would henceforth be the most direct descendant of Antonius Bayle the first.

Antonius Bayle IV ? The Great Avenger

Time of Rule: The Age of Turmoil

By far, one of the most loved and celebrated rulers since Antonius Bayle the first, Antonius IV fought numerous battles against not only the foes of the kingdom, but the enemies of his allies. He has been noted as the single ruler that stretched the benevolent belief of Qeynos further beyond the borders than ever before. He proved his great skills of leadership and battle during the War of Plagues and established a council of representatives and advisory, known as the Circle of Ten.

Growing concerned, due to Antonius IV?s bachelorhood, the Circle of Ten implored him to wed, and sire children in order to further the Bayle lineage, and secure the Qeynos throne. Agreeing (perhaps relucantly), he accepted and arranged marriage, and soon sired twins, Anton and Antea, before his untimely death at sea.

Only upon Antonia Bayle?s emergence have historians come to learn of Antonius IV?s greatest secrets ? his love for Lady Shae of Felwithe, and his true first born, Shaonia, (Antonia?s great-great-great-grandmother), and of his true death. Antonius IV had faked his death at sea in order to be reunited with his true love, and live out his remaining life with her and their daughter.

Anton and Antea Bayle ? The Twin Monarchs

Time of Rule: The Age of War

Rather malicious folk, Antonius IV?s twin heirs squandered the riches of the throne, and demanded fealty from all citizens, ushering a dark period for the city of Qeynos. Strongly bonded, the twins often seemed more like king and queen rather than sibling rulers. After Antea was slain, by a raiding band of Rallosians, Anton was plunged into a pit of depression. His eccentric behavior became increasingly erratic and violent, ending with his suicide.

Antonius Bayle V ? The Great Sage

Time of Rule: The Age of War & The Age of Cataclysms

The child of Anton Bayle and one of Antea Bayle?s hand maidens, Antonius V was the most scholarly and wise ruler of Qeynos. He also was the youngest, having been crowned at the age of fifteen, after the death of his father. Due to his youth, he sought the unparalleled guidance of the Circle of Five in many decisions of stage. Thankfully, he had been tutored in history, art and arcane sciences during most of his youth, for without his wisdom Qeynos would ahve certainly met its destruction during the Rending.

Antonius Bayle VI ? The Great Healer

Time of Rule: The Age of Cataclysms

A disciple of the Temple of Life since his youth, Antonius VI rose to become one of the greatest priests to walk the streets of Qeynos, a power that he used benevolently when the Shattering occurred. The Great Healer aided in the healing of thousand of Qeynosians, and their allies. He found strength in the Circle of Five, and treasured their advise and guidance.

Antonius Bayle VII ? The Great Dreamer

Time of Rule: The Age of Cataclysms

During Antonius VII?s rule, the art of survival became a priority. During this time of great tragedy, he would often comfort the masses by relaying his prophetic dreams of safety, prosperity and cooperation for Qeynos. During the Great Dreamer?s reign the first steps to abandoning the animosity between the kingdom and many of its foes began.

Unfortunately, he was unable to see his dreams of harmony to their end. He, and his fellow Bayle family members, drowned when their royal vessel was swallowed by the Coldwind Sea, after being churned and torn asunder due to a great meteor shower.

The Circle of Five

Time of Rule: The Age of Cataclysms

The council of city representatives and advisers had increasingly assisted in the decisions of the crown, since their official inception as the Council of Ten during Antonius IV?s reign. They reluctantly took up rule of the kingdom themselves while a search for a royal successor was carried out. When the violent cataclysms began to calm during the reign, The Circle of Five oversaw the rebuilding of the kingdom.

Many of the current Qeynosian organizations were established under their rule, and many of the alliances started by Antonius VII were formed. The Pact of Tserrin was signed with Freeport and the Far Seas Trading Company began to run goods, services and survivors to and from the ravaged land for both cities. Their necessary reign would last only until their search for a successor of the Bayle bloodline proved fruitful!

Antonia Bayle

Time of Rule: The Age of Destiny

Born Shirrana of the Sisterhood, she is the first female to sit upon the kingdom?s throne by herself, and the first to have been bestowed the title of Antonia. She is Antonius IV?s great-great-great-granddaughter, as her mother was Taylania, the daughter of Marinya, who was the daughter of Baylisia, the daughter of Shaonia, daughter of Lady Shae of Felwithe and Antonius Bayle IV.

She took the throne with much fanfare, and brought with it hope and prosperity to the citizens of our rebuilt kingdom of Qeynos. Her current reign will undoubtedly meet many a challenge. Let us pray to the gods that she leads with dedication, conviction, grace and wisdom, as her ancestors before her.

Long live Her Highness!

Shepherd of the Celestial Watch


Seeress Ealaynya Ithis’s Holy Calling

Back when the gods had been silent for ages and the suffering people of Norrath huddled together for refuge, faith seemed destined to die. It was during this time that a young child by the name of Ealaynya Ithis started to exhibit clairvoyance and experience prophetic dreams. Even the most skeptical villagers were convinced when the young Ealaynya led hunters to a crying child, having been lost for nearly a week.

She began to lead the village gatherers to hard found resources. Her retelling of her visions comforted them at the fireside. She had earned the praise of her village and brought a glimmer of faith to their forsaken lives. How could they keep such a child’s gift to their selves? She was like the harbinger of faith within this realm. Qeynos would be her pulpit!

They abandoned their village for the city of Qeynos. There they discovered the once grand Temple of Life, nearly abandoned. The temple that awaited Ealaynya paled in comparison to the one she had beheld in her visions. Only a few acolytes of the Prime Healer remained and the temple rested in near ruins. The beauty of the Pool of Jahnda that once held the majestic koalindl, fish from the Plane of Tranquility, was now dingy and empty of life. The acolytes would not listen to the villagers’ claims, dismissing them as beggars looking for refuge in their sacred hall.

As the villagers and the acolytes argued, Ealaynya walked silently to that cart that held her belongings. She rummaged through and reached far into a niche, having to stand on her toes to reach her prize. Her hands slowly emerged from the darkness grasping a glass bowl. Within the bowl was a small, colorful fish. It has been a year ago that alone; she had found her way to a tiny pond in which a single colorful fish swam within the clear, warm water. She carried the fish back to the village and fed it a morsel of bread everyday, until this day.

Ealaynya walked to the edge of the murky water of the once grand Pool of Jahnda. She began to pour the contents of the fish bowl slowly into the pool. The stream of water hit the film and broke the plane of algae on the pool’s surface. Upon hearing this, the acolytes ran toward her screaming for her to cease her blasphemous action. Ealaynya was deaf to their cries. As they neared her the tiny, colorful fish was carried through the stream of water and swam into the blackness of the pool.

The acolytes grabbed the girl’s arms and were about to hand her some retribution for her deed when they were distracted by something miraculous! Looking to the pool all present gazed as the cloudy water began to clear around the fish. This circle of pristine water radiated out from the fish dissolving all that was foul within this sacred pool. The Pool of Jahnda was returned to its glory and a single fish, a koalindl, swam within its life giving water!

Ealaynya rejuvenated the temple and its acolytes. The cleansing of the pool was the beginning of the girl’s life amongst by the acolytes, and the villagers had become their new congregation. Ealaynya began to have new visions and share them with the temple. Through her visions they came to realize they were to unify the faith of the gods of light. They renamed their order the Celestial Watch.

They began to preach to the people and aid those in need. Small crusades led them into the wilds to perform benevolent actions as they used to ages before the gods were silenced. Seasons passed and eventually Ealaynya grew into a beautiful woman and the spiritual leader of the Celestial Watch. She became the Seeress Ealaynya Ithis, a beacon of faith, Shepherd of the Celestial Watch.

But she was destined to become more than simply a shepherd. As gods of old have reappeared Seeress Ealaynya has continued to see her visions and prophecies come true. She reassured those that expressed fear or grief over the Prime Healer’s absence that all is part of a grand plan. “It is not our place to question the wisdom of fate, nor that of the Prime Healer. The darkest of night is when light is most welcome!”

If there was any question about her faith in a grand plan it was dismissed on the day the Temple of Life disappeared! In the blink of an eye, all who were within the holy temple, save Seeress Ealaynya, now found themselves outside, watching awestruck as it increased its rotation speed and disappeared. There at the edge of the Pool of Jahnda they camped, in prayer and meditation waiting.

A day later, the Temple of Life reappeared with the same ease with which it left. When its rotation speed slowed, the portal reappeared to allow entry and exit from the floating temple. But no priest, priestess, nor acolyte would enter. They knew they were witness to something of legend, something truly miraculous! They awaited a sign from their Holy Seeress that they would once again, enter the site.

Seeress Ealaynya Ithis emerged from the temple washed in light! She consoled those distraught, and praised all for their faith, stating that she had touched The Holy, and been within the presence of The Prime Healer! She was blessed, and now so was all of Norrath, for Rodcet Nife’s Prophet walks amongst us!

I, Ealaynya Ithsis, Seeress, Shepherd and chosen prophet to the most selfless of the supreme deities, Rodcet Nife, having been made aware of my limited time within this glorious realm, through a vision of my demise, felt an explanation and further guidance may be sought after I have been escorted to Ethernere. Seek it, and you shall find guidance and prophecy.

Granted is a key when Rodcet is hooked and released.

Bound words are found supporting Weagleross down below.

Qeynos Guard Logbook


0600 – Nothing to report. Streets are quiet.
1000 – Resolved a quarrel between a shopkeeper and an unruly customer. Customer was simply asked to leave.
1200 – All is quiet.
1800 – Change of guard.

0600: Wolves in the distance. No danger appears to be present, however.
0700: The sound of wolves turned out to be the baying of gnolls. Alerting the guards at the gates.
1100: The scouting party has been spotted returning from their search for the gnolls. Gnolls were not found. It appears they retreated.
1200: All is quiet.
1300: Minor disturbance near the Temple of Life. Turned out to be dogs fighting. 1800: Change of guard.

0600: Scouting party mustering near the gate, looking for the gnolls that were spotted last night.
0800: Scouting party has left.
Burglar apprehended near the docks while attempting to flee.
1200: Adventuring party came through the front gates, several injuries.
1300: Scouting party has returned! They killed several gnolls, with minimal damage to themselves.
1600: Lone howling in the distance. It appears one of the gnolls is angry.
1700: Caught a shadowknight attempting to kill the koalindl fish near the Temple of Life. A paladin was nearby, who offered to help clean up any dead fish. I found it suspicious.
1800: Change of guard.

0600: More howling. It’s been happening fairly regularly according to the night watch.
0700: Attack on the front gate!! A lone gnoll charged the gate, shouting that we would all pay for ruining his land. The gate guards drove him off, but his attack was unexpected.
0800: A few citizens asked about the gnoll attack. Really, the attack was comical on hindsight. One gnoll?
1200: All is quiet
1500: A child was lost in the marketplace. We found him near the front gates.
1600: Change of guard. Change was interrupted! The gnoll attacked again! He shouted something about the Sabretooth clan, and ran toward the gate again. Once again, he was soundly defeated. Hopefully that will be the last.

0600: Several night watch have remained on duty to see if the gnoll will make another run this morning.
0900: We weren’t disappointed! The gnoll attacked again! We just left the gate up to see what he would do. He ran around the base of the gate for a while, and several of us jeered him.
1000: Persistent! He stayed for the better part of an hour. He finally exhausted himself, and left.
1200: All is quiet. The gnoll is the talk of the entire squad.
1300: Two of the guar. fell ill. We’re attempting to space out the remaining guards to cover their watch.
1500: He’s returned!! Fippy Darkpaw is his name. He shouted again that he would make us all pay. I can’t stop laughing!
1600: Change of guard. I’m staying around for a while. I want to see if he comes back.

0600: The night watch captain doesn’t find this as comical as we all do. He has a point – this kind of courage isn’t normally found in the gnolls. We’ve been ordered to kill him.
1200: All quiet. I’m hoping Fippy stays away. I don’t want to have to kill him!
1400: FIPPY IS BACK! He once again shouted his presence, and is charging the gate. And… it is done. The archers made several hits, and Fippy fell to the ground. It should be over. We’re sending out a group to collect his body.
1500: Amazing! The soldiers sent to recover Fippy could not find the body! Did Fippy survive?
1600: Change of guard. On a personal note, I have to admit that I respect the bravery of Fippy Darkpaw. However, the night watch captain’s words are true. What if he were to inspire the other gnolls into similar action? I shudder to think.

Sovereignities of Qeynos


Sovereignities of Qeynos

Penned by Randyle Brinn,

Historian and Scholar

On this, the first anniversary of Antonia Bayle’s crowning

Antonius Bayle (the first) – The Great Unifier

Time of Rule: The Age of Enlightenment

Antonius Bayle, son of Vallius Bayle, brought order to the Plains of Karana, unifying the nomadic clans of the plains with the village of Oceangreen, and thus established the city of Qeynos. Havign renounced the title of king, he required all to simply call him by his name, Antonius.

Antonius Bayle II – The Great Defender

Time of Rule: The Age of Reclamation & Age of Turmoil

Antonius Bayle II had studied under the fearless Knights of Thunder, as well as the Rangers of Surefall Glade. His mind for battle was instrumental in keeping the city unified despite the upheavals and unrest that plagued his reign, including the Erudite exodus from the city, and their subsequent uprising within Erudin. Under the rule of this militaristic leader, the Qeynos Guard grew and expanded divisions beyond the city walls.

Antonius Bayle III – The Great Diplomat

Time of Rule: The Age of Turmoil

Antonius Bayle III, noted for his foreign diplomacy, is lauded for forging alliances between Qeynos and Erudin, northmen clans, and the halflings of Rivervale, during an overwise notably tumultuous time, which witnessed the erection of Paineel, and the dawn of Sir Lucan D’lere rule of Freeport. His intentions for establishing diplomatic ties with such hated enemies of the state were cut short by assassination, but not before he had fathered three notable sons; Kyle, Antonius IV, and Kane (the traitor)

His first son, Kyle, born before Antonius Bayle III had inherited the Qeynos Throne, disappeared mysteriously. From this point, the Bayle line would never again be direct, as Antonius IV, his second son and namesake, would henceforth be the most direct descendant of Antonius Bayle the first.

Antonius Bayle IV – The Great Avenger

Time of Rule: The Age of Turmoil

By far, one of the most loved and celebrated rulers since Antonius Bayle the first, Antonius IV fought numerous battles against not only the foes of the kingdom, but the enemies of his allies. He has been noted as the single ruler that stretched the benevolent belief of Qeynos further beyond the borders than ever before. He proved his great skills of leadership and battle during the War of Plagues and established a council of representatives and advisory, known as the Circle of Ten.

Growing concerned, due to Antonius IV’s bachelorhood, the Circle of Ten implored him to wed, and sire children in order to further the Bayle lineage, and secure the Qeynos throne. Agreeing (perhaps relucantly), he accepted and arranged marriage, and soon sired twins, Anton and Antea, before his untimely death at sea.

Only upon Antonia Bayle’s emergence have historians come to learn of Antonius IV’s greatest secrets – his love for Lady Shae of Felwithe, and his true first born, Shaonia, (Antonia’s great-great-great-grandmother), and of his true death. Antonius IV had faked his death at sea in order to be reunited with his true love, and live out his remaining life with her and their daughter.

Anton and Antea Bayle – The Twin Monarchs

Time of Rule: The Age of War

Rather malicious folk, Antonius IV’s twin heirs squandered the riches of the throne, and demanded fealty from all citizens, ushering a dark period for the city of Qeynos. Strongly bonded, the twins often seemed more like king and queen rather than sibling rulers. After Antea was slain, by a raiding band of Rallosians, Anton was plunged into a pit of depression. His eccentric behavior became increasingly erratic and violent, ending with his suicide.

Antonius Bayle V – The Great Sage

Time of Rule: The Age of War & The Age of Cataclysms

The child of Anton Bayle and one of Antea Bayle’s hand maidens, Antonius V was the most scholarly and wise ruler of Qeynos. He also was the youngest, having been crowned at the age of fifteen, after the death of his father. Due to his youth, he sought the unparalleled guidance of the Circle of Five in many decisions of stage. Thankfully, he had been tutored in history, art and arcane sciences during most of his youth, for without his wisdom Qeynos would ahve certainly met its destruction during the Rending.

Antonius Bayle VI – The Great Healer

Time of Rule: The Age of Cataclysms

A disciple of the Temple of Life since his youth, Antonius VI rose to become one of the greatest priests to walk the streets of Qeynos, a power that he used benevolently when the Shattering occurred. The Great Healer aided in the healing of thousand of Qeynosians, and their allies. He found strength in the Circle of Five, and treasured their advise and guidance.

Antonius Bayle VII – The Great Dreamer

Time of Rule: The Age of Cataclysms

During Antonius VII’s rule, the art of survival became a priority. During this time of great tragedy, he would often comfort the masses by relaying his prophetic dreams of safety, prosperity and cooperation for Qeynos. During the Great Dreamer’s reign the first steps to abandoning the animosity between the kingdom and many of its foes began.

Unfortunately, he was unable to see his dreams of harmony to their end. He, and his fellow Bayle family members, drowned when their royal vessel was swallowed by the Coldwind Sea, after being churned and torn asunder due to a great meteor shower.

The Circle of Five

Time of Rule: The Age of Cataclysms

The council of city representatives and advisers had increasingly assisted in the decisions of the crown, since their official inception as the Council of Ten during Antonius IV’s reign. They reluctantly took up rule of the kingdom themselves while a search for a royal successor was carried out. When the violent cataclysms began to calm during the reign, The Circle of Five oversaw the rebuilding of the kingdom.

Many of the current Qeynosian organizations were established under their rule, and many of the alliances started by Antonius VII were formed. The Pact of Tserrin was signed with Freeport and the Far Seas Trading Company began to run goods, services and survivors to and from the ravaged land for both cities. Their necessary reign would last only until their search for a successor of the Bayle bloodline proved fruitful!

Antonia Bayle

Time of Rule: The Age of Destiny

Born Shirrana of the Sisterhood, she is the first female to sit upon the kingdom’s throne by herself, and the first to have been bestowed the title of Antonia. She is Antonius IV’s great-great-great-granddaughter, as her mother was Taylania, the daughter of Marinya, who was the daughter of Baylisia, the daughter of Shaonia, daughter of Lady Shae of Felwithe and Antonius Bayle IV.

She took the throne with much fanfare, and brought with it hope and prosperity to the citizens of our rebuilt kingdom of Qeynos. Her current reign will undoubtedly meet many a challenge. Let us pray to the gods that she leads with dedication, conviction, grace and wisdom, as her ancestors before her.

Long live Her Highness!

Places of Norrath: Qeynos


Overview of Qeynos

The free city of Qeynos controls most of the plains to the west of the Serpent’s Spine Mountains. The city is ruled by the firm yet just hand of Antonius Bayle IV. Qeynos represents the pinnacle of human achievement and is a haven from the fierce wilderness of Norrath. Bayle is a well-liked and respected leader, but the seeds of corruption are being sown by the Circle of the Unseen Hand and their allies in the city guard.

Qeynos is set atop small cliffs that run along the coastline to the west. Due to their composition of eroding sandstone and rock, climbing them is virtually impossible. The cliffs act as a natural barrier, making Qeynos impenetrable to attacks from the west or from the ocean. At a low point in the cliffs, the people of Qeynos have built a treat pier, protected in a harbor naturally formed form the stone and a bend of in the coastline.

The ocean is a deep, dark blue. The waters are usually fairly calm, although waves crash roughly against the cliff base. Many ships safely come and go daily from Qeynos’ harbor. These include naval, fishing, trading, and transport vessels from Erudin. Adventurers and tradesmen will often been see at the docks, awaiting one of the two vessels that travel between the two coastal cities through the oceanic pass known as Erud’s Crossing.

Northern Qeynos
Northern Qeynos is, in fact, the original City of Qeynos. During an invasion of the city a surprise night attack that started a war many years ago, the southern and eastern walls took heavy damage. Some of the buildings in these areas were destroyed but the militia and able-bodied citizen fought the invasion and saved much of the city including the palace. Later, instead of fixing the old castle wall, it was decided to expand the city of Qeynos by building a new one further out.

Most of the buildings in Northern Qeynos are very old looking, but a few have been remodeled or rebuilt. Made mostly of gray stone blocks and brown bricks, the houses and shops in this area are now showing their age. The paint is worn away and dark vertical trails have formed from rain water erosion. These buildings are sturdy and have been around for ages, but were obviously built for function over style during Qeynos’ early years when the kingdom was small and poor. From the towers and some of the outer walls of the city hang cloth flags and banners, displaying the colors and insignia of the kingdom of Qeynos.

A local tribe of gnolls, the Darkpaw has become a stubborn and enduring threat to Northern Qeynos, striking terror in the civilian population due to their constant raiding. While the city guardsmen have valiantly fended off the assaults, the have failed to stop them outright. At their wits end, the frustrated citizens have taken to offering adventurers a bounty in return for the delivery of gnoll teeth an fangs

Southern Qeynos
Southern Qeynos holds in it the main docks for passage between Antonica and Odus. This is a bustling area full of people transporting their wares between the two continents. Also on the ships logs are adventurers seeking new wealth and new fame that can be found in the different lands.

The Southern District of Qeynos also houses the bank that is heavily guarded by barbarian warriors. Near the bank lies the Ground of Fate. This is an area where combatants can prove their skill in combat with one another. The ringing sounds of sword melee can often be heard throughout the entire city.

Many guildhalls lie in South Qeynos where they can train young students interested in their art. Though Qeynos is a grand city, beggars and rats can often be found in dark corners.

Qeynos Catacombs, the Qeynos Aqueduct System
Located in the sewers below the human city of Qeynos, the Qeynos Catacombs is a large system of aqueducts. At first glance the sewers seem to be a normal rat infested dungeon with a variety of colorful graffiti written on the walls. But there is a dark secret hidden in the catacombs. Minions of the dark god Bertoxxulous, the Plague Bringer, have set up a secret shrine and base of operations within the catacombs. Entrance into the catacombs can found in the northern and southern sections of Qeynos; some hidden and some not so hidden.

Minions of Bertoxxulous roam the hidden passages; all not allied with his minions should avoid the secret tunnels. The rest of the catacombs are fairly safe for most adventurers.

The Lineage of Antonius Bayle
After the fall of the Combine Empire, the majority of humankind spread out and occupied the center of what was then called Tunaria. These humans lived in small villages upon the fertile plains of Karana. Over time the villages prospered and grew into small towns. Two of these towns were so successful as to grow into full-fledged cities. On the eastern coast, Freeport grew as a dangerous and bustling port of call frequented by those braving the journey across the Ocean of Tears. To the west, the city of Qeynos grew under the noble rule of law under a man named Antonius Bayle.

Humanity continued to prosper and grew strong. Much to the disdain of the elder races, the humans chose to rename the continent after one of their own, rather than a god. From that point forth, the continent was known as Antonica, in honor of all Antonius had done for the people of the races who lived there.

Antonius I was successful in incorporating the lawful city of Qeynos. He was given the role of ruler around the age of 25. For his success in bringing together the humans of the Plains of Karana and for founding the city of Qeynos, he was named “The Great Unifier.”

Antonius Bayle II became ruler of Qeynos when he was around 36 years of age. He led the movement to rename the continent of Tunaria to Antonica, ostensibly after his father. Of course, there were those who noted that he also shared the name of his father. During the period of his reign, the heretic Erudite necromancers revolted and left Erudin. Shortly thereafter, the disaster which formed The Hole occurred. Thus began what is known as the “Age of Turmoil.” Antonius II became known as “The Great Defender.”

Antonius Bayle III grew up during the beginning of this Age of Turmoil. During his childhood, he witnessed the construction of the heretic city of Paineel and saw Sir Lucan take control of the city of Freeport. When he came to power at the age of 26, he did his best to remain neutral and, as such, was named “The Great Diplomat.” Antonius Bayle III, for reasons unknown, chose to break tradition and name his first son Kyle rather than Antonius. In an attempt to establish a new seat of power in Antonica and extend his lands southward, Antonius III charged his eldest son Kyle with the expansion. Kyle left with a cadre of men to find a suitable location and to begin building.

A great deal of time passed without hearing any word or report of progress on this project. Antonius Bayle III sent a series of scouts to investigate but none ever returned. Kyle, his men and those sent to investigate were never heard from again. Roughly 25 years after the mysterious disappearance of Kyle, Antonius Bayle III had another son. This one he chose to name Antonius and he became Antonius Bayle IV. At the age of 24, Antonius Bayle IV was installed as the ruler of Qeynos, which he remains to this day.

It is believe that it will one day become tradition for the ruling leader of the Bayle line changes his/her name to a variation of Antonius upon taking the throne in honor of the first Antonius Bayle.

Antonius Bayle IV
Antonius Bayle IV is a highly devout Paladin of Karana. Though still relatively young, he is about as righteous, lawful and goodly as they come. He rules the city of Qeynos and its territories with a firm, but just hand.

He is simply referred to as “ruler”. Though some citizens may call mistakenly call him Your Honor, Grace and even Your Majesty, he does not expect to be referred to as such. He prefers to be called “Lord” if any title must be used. In his humility, he finds himself mildly embarrassed when referred to by any of the more lavish titles bandied about by those citizens who view him in awe – even as king – but know no better.

He considers himself a citizen in service to the city and views his role as the benevolent protector of Qeynos and the surrounding area. The government of Qeynos consists of the Circle of Ten, which is comprised of the heads of each of the guilds, including the Merchants of Qeynos, the Captain of the Guard (Kane Bayle) and a few of the more influential lords of the city.

Antonius Bayle holds veto power over the council and only Antonius may declare war or enter into treaties on behalf of Qeynos. The council may remove Antonius by unanimous vote, in which case a new ruler would be selected by popular election.

The Bayle line is by no means a hereditary monarchy. It is possible that some day a non-Bayle could rule Qeynos. In the simplest terms, the Bayles are very wealthy landowners who have a long history intimately attached to the city of Qeynos. Antonius IV is an incredibly popular, well-loved and respected ruler. This is due in part to his selfless personality, humility and devotion to his duties to the city and its people. It is also due to the trust the people have put in the Bayle lineage for producing skilled, trustworthy and reliable leaders.

The city of Qeynos oversees and protects most of the land west of the Serpent’s Spine, which includes the Plains of Karana. Qeynos represents the pinnacle of human achievement in the eyes of many. Though Antonius thinks of the Plains of Karana as his own, these feelings are best described as protective rather than possessive. He would also never state these feelings out loud for fear of angering one of his constituents.

The Bayle family tends to have children later in life. In fact, Antonius IV was born a full 35 years after the disappearance of Antonius III’s first son, Kyle Bayle. Kane Bayle was born two years after Antonius IV.

Antonius IV never knew Kyle. All he knows of his older brother is what was learned through stories told by his elders. Though he does occasionally wonder about what happened to him, he is too focused and dedicated to his duties as ruler to consider spending the time and resources that would be needed to search for the answers. This is a purely personal concern and he would not feel right about using city resources for such a selfish, wistful and sentimental reason. And thus, he seldom, if ever, discusses the matter.

Antonius is also an unparalleled swordsman. His closest rival in armed combat is his younger brother Kane Bayle, who himself has only been bested in combat by Antonius and Ebon Strongbear.

As a youth, Antonius IV spent much time escaping into the Jaggedpine Forest where he befriended another youth called Frenway Marthank. He still maintains a strong bond with his childhood friend. It was during their days as youths that Antonius came to appreciate the wonders of the forest and eventually do more than any other ruler to protect the forest ecosystem.

Ebon Strongbear, with whom he has a strong relationship, trained Antonius IV as a youngster in the Hall of Steel. Bayle then went on to the Temple of Thunder as most local aspiring paladins would in Qeynos.

While in the Hall of Steel, Antonius and Kane made great friends with Milea Clothspinner of the prestigious Clothspinners of Qeynos, one of the wealthiest families in the realm of Qeynos. Milea is currently an adventurer, a fact of which her family disapproves.

Later, Antonius IV went on an epic quest with the Qeynos Claymore at his side. This was before he became ruler and after he was a full fledged paladin. His father knew of the quest and its importance and allowed Antonius to wield the Qeynos Claymore for the purpose.

The Qeynos Claymore is what the city is named after and dates back to a time when the humans were living in small communities. Qeynos is an old sort of slang Combine word roughly translating to “manifest destiny for humanity”. The sword is magical and sentient.

The warrior Milea Clothspinner, who often uses a different last name when adventuring, accompanied Antonius IV on this quest. The ranger Frenway Marthank and the bard Vhalen Nostrolo also began the quest with Antonius, but Vhalen left before its completion. Along the way, the high elf Lady Shae of Felwithe joined them. There was also a halfling that assisted Antonius in this quest as well and there are rumors that say that this halfling was none other than Mayor Gubbin of Rivervale. The purpose of the quest was mostly unknown save that it was very important. Though he may speak wistfully of his old friends and adventure, the quest itself and its outcome are something personal and private to Antonius. Thus he does not discuss it other then to say that it was something he had to do in the past.

Antonius IV became romantically involved with Lady Shae after the completion of his quest. However, the Circle of Ten and the Felwithe ruling houses eventually caused the relationship to be broken off. As of right now, Antonius is not married or romantically involved in a public manner with anyone, and as yet has no heir. Milea, ever the adventurer, has been seen in the Plains of Karana lately. She is closer to Kane than Antonius and has put her total trust in the younger Bayle, asking him to watch over her little sister for her. She does not know of Kane’s corrupt soul.

Vhalen is still about in the Karanas and is currently despondent over the disappearance of his love, Metalla. And of course, Mayor Gubbin is the richest halfling around and the current mayor of Rivervale. For reasons known only to him, the mayor does not want the “exploits” of his youth known publicly. Antonius respects his friend’s wish, though he may drop a vague hint now and then. Frenway still lives in Surefall Glade. The recent death of his son in Mammoth Cave has left him in a state of severe grief.

Another of Antonius’ close and trusted friends is Vegalys Keldrane. Vegalys is a paladin of Rodcet Nife and is a few years younger than Antonius. Vegalys acts as advisor and confidant to Antonius Bayle and is also a public servant acting as Lord Magistrate for the city of Qeynos. Vegalys generally concerns himself with investigations into such things as organized crime though he is not directly involved with law enforcement, which is a duty that falls to the Qeynos City Guard.

Kane Bayle
Kane Bayle is Antonius’ younger brother, by two years. Kane acts as Captain of the Guard in times of peace; however, in times of war, Antonius himself assumes direct control of the Guard and the armies of Qeynos. Kane secretly wants to overthrow his older brother and take control of Qeynos, a fact of which Antonius is blissfully unaware. If Antonius ever heard talk of such a thing, he would be certain to set the record straight that he and his brother have a close relationship and such things are the ranting of drunkards and madmen.

Kane has been lulled into an alliance with the Bloodsabers and has begun to turn toward the ways of Bertoxxulous, the Plaguebringer.

Guildmasters
The guildmasters in Qeynos are based on deity worship. There is a guildmaster for each class that is available to humans and half elves with the exception of Druids and Rangers guilds which are in Surefall Glade instead. Spell and tome merchants are also available for each class. Here is a list of the main guildmasters:

Good and Neutral
Belious Naliedin – (Bard, Agnostic, Karana, Rallos Zek, Rodcet Nife)
Renic Losaren – (Cleric, Karana)
Runethar Hamest – (Paladin, Karana)
Priestess Jahnda – (Cleric, Rodcet Nife)
Camlend Serbold – (Paladin, Rodcet Nife)
Mespha Tevalian – (Enchanter, Agnostic, Karana, Rodcet Nife)
Kinloc Flamepaw – (Magician, Agnostic, Karana, Rodcet Nife)
LuSun – (Monk, Agnostic, Quellious)
Ebon Strongbear – (Warrior, Agnostic, Karana, Rallos Zek, Rodcet Nife)
Gahlith Wrannstad – (Wizard, Agnostic, Karana, Rodcet Nife)
Hanns Krieghor – (Rogue, Agnostic, Bristlebane, Karana, Rodcet Nife)

Evil
Lyris Moonbane – (Necromancer, Bertoxxulous)
Sragg Bloodheart – (Shadow Knight, Bertoxxulous)
Xeture Demiagar – (Clerics, Bertoxxulous)
Perkon Malok – (Magician, Bertoxxulous)
Reania Jukle – (Enchanter, Bertoxxulous)
Tranon Callust – (Wizard, Bertoxxulous)
Rocthar Bekesena – (Warrior, Bertoxxulous)
Hanns Krieghor – (Rogue, Bertoxxulous)

City Resources
Qeynos provides the basic necessities of adventuring: Bankers, a Soulbinder, a Tribute Master, Task Masters, augmentation needs, and merchants that sell backpacks, ale, bandages, food, drink, armor, weapons, shields, and fishing gear.

You’ll also find a Priest of Discord, Tradeskill Quest Masters, tradeskill crafting objects, and supply merchants for alchemy, baking, jewelcrafting, pottery, tailoring, and blacksmithing.

Just outside the city gates, adventurers can make use of a Plane of Knowledge portal.

Places of Interest
Northern Qeynos
The Temple of Life
The Temple of Life is where the resident priests and paladins of Rodcet Nife train and worship. The grounds of the temple include buildings, lush grass, shrubs, tress, and a large pool called the Pool of Jahnda. The temple itself is a circular gem-encrusted marble structure that hovers above the pool. A fountain of sparkling holy water flows from within the temple down to pool below. Throughout the temple and its grounds, the structures are made of white granite with marble floors and thick, light colored, velvet curtains.

Priestess Jahnda is the High Priestess of the Temple of Life. She is wise beyond her years, although no one seems to know how old she really is. The pool, over which the Temple of Life hangs, is named in her honor. The Pool of Jahnda is not meant for public use. It is a sacred pool created for the Koalindl. The Koalindl are fish that were a gift to Priestess Jahnda from the Prime Healer. They are said to be magical in nature. It is rumored that, every so often, the Prime Healer visits our plane in the guise of a Koalindl and swims in the pool.

The Silent Fist Clan
The Silent Fist Clan is the order of monks native to Qeynos. The guild hall is located in the northwest corner of the city against the outer wall. It is a medium-sized, light brown colored wooden building that is clean, unworn, and well-kept. Used as a training hall, the main room is a large open space with smooth, hardwood floor and thatch roof. There is a small room attached to the main building that serves as LuSun’s study and the living quarters. LuSun is the powerful teacher of the Silent Fist Clan. He teaches his pupils that their greatest weapon is the power of their spirit.

Crow’s Pub and Casino and the Circle of Unseen Hands
Crow’s is a run down, old, brown brick building that entertains the local hooligans. The establishment offers a fine selection of brews and ales including Crow’s Special Brew. This brew is one of the finest drinks that can be found. It use to be sold only at Crow’s bar, but apparently Crow is allowing it into other bars for a very hefty price.

One of the pub’s bartenders, Hanns Krieghor, frequently holds secret meetings a back room where a secret passageway leads to the rogue guild, the Circle of Unseen Hands. Hanns always has henchmen guarding all entrances to the guild, so unwanted people can’t get in. Hanns looks like a rough and tumble cutthroat when tending bar, but when he dons his black cloak of the Circle of Unseen Hands, he blends into the shadows and darkness and is rarely seen. He can pick almost any lock and is a master pick pocket. However, the Circle frowns upon stealing from Qeynos locals because they don’t want to run the risk of having the guild being discovered.

Ironforge Estate
The Ironforge Estate includes a weapon shop, a jewelry shop and the home of the Ironforge family. Headed by Brohan and his wife Hurrieta, the Ironforge family is one of wealthiest family’s in Qeynos, if not the wealthiest, and produces the finest craftsmanship. Also crafters, the Ironforge children run the shops. The entire estate is well protected, as the Ironforge family has well known close ties with the local officials and the militia.

Ironforge’s Weapon Shop
This weapon shop is run by the Ironforge family. The main room is a large workshop, with a smaller storage room in the back. There are various weapons for sale displayed along the walls and in the counter display case.

Jewel Box
The Jewel Box is a shop that is run by Svena Ironforge. It is made from wood and is attached to the front of a large wooden house, both of which are clean and well kept. The shop has a large wooden display counter, which shows off the gems and jewelry for sale, and there is also a locked set of cabinets, which holds the more valuable items and class specific items. Svena’s father was the town’s previous jeweler; she was fascinated with gems as a young girl, and is now the most reliable source for appraising gems and jewelry, for a small fee.

Sneed Galliway’s Trading Post
Qeynos largest general store, this shop is run by Sneed Galliway. Sneed is friendly, middle-aged man, who runs his shop with his wife and children. They have a wide variety of new and used items for sale, from small knives to torches to bags to clothes to ropes and even food. The lower floor is Sneed’s shop, and it is filled with brass racks and wooden crates and cases, which display the various goods for sale. The second floor is divided into rooms, including the living family’s living quarters.

The Cobbler
This shop is run by craftsman Gerault Takenmaul. Gerault makes and sells shoes, boots, belts, and bags in this small shop, and lives upstairs in a tight, but cozy nook. The shop is a wood and red brick building, with an old, wood shingled roof. The floor is made of wood, but is mostly covered by colorful rugs. Spools of thread, yards of leather, and various tools clutter the floor and workbench of this small shop.

Southern Qeynos
Hall of Steel
The Hall of Steel is the guild hall for the Steel Warriors of Qeynos. It is the training ground for some of the greatest warriors of Antonica. The Steel Warriors’ Guildmaster Ebon Strongbear, Earron Huntlan, and a few others, led the city’s militia to victory against the Sabertooths of Blackburrow, a small gnoll tribe that lives in the nearby forest, and they are now known as local heroes.

The hall is a large, light gray stone building that decorated with banners of the guild’s symbols and colors and is located adjacent to the Grounds of Fate area. The training room has various weapons displayed on the wall, as well as other training equipment. The upstairs has a large open window overlooking the arena, to watch the various events and other warriors competing.

Grounds of Fate
This is an area where combatants can prove their skill in combat with one another. The ringing sounds of sword melee can often be heard throughout the entire city.

The Wind Spirit’s Song
The Wind Spirit’s Song is the bard’s guild of Qeynos. Guildmaster Belious Naliedin use to work as one of the King’s private entertainers, but now he confers his time-earned wisdom and skills on to others, confining his performances to shows at the local tavern. His financial resources are meager, but he is quite content with his lot.

Hall of Sorcery
Within the Hall of Sorcery, Qeynos citizens study the three circles of magic and lend their services to citizens of Qeynos. Master Enchantress Mespha Tevalian oversees the Hall of Sorcery and the Order of Three.

The hall has a few rooms including a large, round room made of tall dark gray slabs of granite. Long colorful banners line the outside walls of the building and represent the three classes of magic studied within – red represents wizard, gold represents enchanter, and blue represents magician. Inside, the back part of the building is partitioned off by a thick black, velvet curtain, behind which is a private study. Along the walls off the main room, there are a few small tables for studying, and in center of the room there is a large stone altar, with a round firepit in the middle of it and various writings around the edges.

Temple of Thunder
The Temple of Thunder is where the Knights of Thunder worship Karana, the Rainkeeper, the Deity of Storms. The paladins and clerics of the Knights of Thunder are well respected in the city. They often assist the Qeynos Tower Guards in the Plains of Karana.

The temple is located to the side of the arena and beyond a few homes. It is surrounded by a stone wall and has a large grassy area attached. This area is where the cleric and paladin of Karana train and practice.

Lord Runethar Hammerfist is the master of the Temple of Thunder. All paladins report to him and all clerics report to High Priest Renic Losaren.

Tin Soldier
Run by Blacksmith Rane Sedder, the Tin Soldier buys, sells, and trades new and used armor. Merchants within offer chain armor, molds for chain and plate armor, and other various blacksmithing supplies.

The first floor of the shop displays various, new and used metal and leather armor pieces that are for sale. The second floor has a store room and the living quarters for Rane’s family.

Fhara’s Leather and Thread<
Shop owner Fhara Semhart makes and sells a variety of clothing and sewn goods made from leather. She also offers various patterns and other tailoring supplies. Fhara’s shop is connected to her home where she lives alone. This small wooden building is filled with bolts of fabrics and spools of thread on the walls, and a counter where Fhara does her work.

Bag & Barrel
Raheim Varshen and his wife Fellesha run this shop together. They sell various types of containers and satchels. The shop also serves as their home. Raheim is a carpenter who makes small water barrels, tinder and jewelry boxes, crates, etc., and Fellesha is a seamstress who crafts various sizes of bags, skins, pouches and backpacks. Inside, the walls are full of merchandise and equipment and in the backyard, they have a pottery wheel and kiln.

Nesiff’s Wooden Weapons
Nesiff Tallaherd is an excellent craftsman and woodworker. He makes walking sticks, bows and arrows, poles, staffs, javelins, halberds, pikes, pole-arms, and boar-spears, all handcrafted from wood from the local forests. Nesiff has been known to import wood from far away lands, to make specially ordered bows, staffs, and ax handles. A merchant stationed outside the shop sells various fletching supplies.

Lion’s Mane Tavern and Inn
The Lion’s Mane Tavern and the Lion’s Mane Inn are located in the Common’s Square section of Qeynos and are run by Earron and Tasya Huntlan. Both buildings are made of sturdy lumber and are kept fairly clean. The Tavern is connected to the Inn, but is only about half the size.

Lion’s Mane Tavern
Earron Huntlan runs the Tavern with an old war buddy, and both are like local heroes who like to trade old war stories with the customers. The outside of the tavern is made from wood and the inside walls are lined with bricks. The entryway has a colorful painting of lions playing poker. Behind the bar counter, rows of shelves are filled with various types of drinks.

The Tavern is usually quiet during the day, but can sometimes get pretty rowdy at night after the locals have had a few too many, but Earron is usually able to force the troublemakers out of his bar with no problems.

Earron seems to think there is something going on in Qeynos. He thinks there is something more than just a few shady characters moving into town. I think it’s just normal progress and growth. Have you ever been to Freeport? Qeynos isn’t nearly as bad as that place yet! The town’s just getting older, that’s all.

Lion’s Mane Inn
Tasya Huntlan runs the Lion’s Mane Inn. It is a large, two story, wooden building, that is attached to the Lion’s Mane Tavern. At the entrance, there is wooden receptionist desk, where Tasya Huntlan greets people with a friendly smile. The Huntlan family lives in the inn. Tasya and her daughter Sissy sell various ales, wine, and other drinks to quench the thirst of weary travelers staying at the inn.

Office of the People
This is a small, wooden building where a list of city events, ordinances, advertisements, and other documents are held. Rucio Divella knows a lot about the city and also is the one to see about buildings for rent. Hansl Bigroon is the office manager and a great engineer. He has designed most of the structures in Qeynos. He has been working with other great engineers from various cities to design some bridge that will span Erud’s Crossing and into Odus itself.

Qeynos Hold
The Qeynos Hold is the main bank of Qeynos and is run by the Copperhold family. Kendall Copperhold is well trusted and has close ties to the city government. The bank is a medium sized, sturdy brick building. The main room is divided in half by a long counter. Behind the counter, there is an inaccessible stairwell that leads down to an underground vault that is behind a locked iron door. The bank is heavily guarded by strong barbarian warriors.

The Herb Jar
A small shop that has changed ownership many times over the years, The Herb Jar is currently run by Caleah Herblender. Caleah is a mysterious gypsy woman, sort of vagabond look to her. She is a former student of Kinloc Flamepaw, and still has close ties with the Hall of Sorcery. This is why she’s allowed to operate her fairly successful business here. Caleah makes a good living, but it doesn’t flaunt it.

The shop has a scent of burning incense and has various books and potions on the shelves. A large, deep blue and purple rug covers most of the badly worn wooden floor.

Mermaid’s Lure
The Mermaid’s Lure is located on the south-side of the docks. The wooden walls are badly worn and the iron bolts and hinges are rusted from the harsh, salty seawater and air. It is adjacent to a dock that extends out into the ocean, where various seagoing craft are tied up.

Captain Rohand runs the Mermaid’s Lure and trades goods with the sea merchants from Odus. He is a rough looking man with tangled dirty beard and hair, and his skin is dark brown and tougher than leather. The Ol’ Captain is more than ready to tell his tales of adventures and legends to anyone willing to listen.

Fishing nets and gear hang on the walls of the shop in addition to the shells of sea creatures. The shop sells all sorts of nautical supplies.

Port Authority
The Port Authority can be found near the southern docks. Ships leave for other cities on a regular basis.

Fish’s Ale
Fish’s Ale is a pub owned by Fish Ranamer. It is located just off the Qeynos Harbor docks. This pub is a rough and tumble mix of drunken warriors and sailors. A night without a fight here is the exception, not the rule. The City Guards pass by as if the pub doesn’t exist, and pay no attention to the drunks or brawls heard from within. Fish himself is an ex-sailor, and runs the pub with some old sea dog partners. Fish serves up brews, in the quiet, private bar in the back of the building, to shady smugglers and people who want to keep a low profile. An open brew barrel can be found inside. There are also a few places for drunken travelers to rest after a long night of drinking fighting.

Voleen’s Fine Baked Goods
Owned by Voleen Tassen, Volee’s Bakery can be found in the southern part of town, just east of the docks and north of Fish’s Ale. The bakery sells bread, pastries, muffins, cookies and baked goods and baking supplies. Brewing supplies are also available. An oven inside is available for use when Voleen and her staff aren’t busy making goods with it.

Firepride’s
Firepride’s is a metalworks shop run by armor smiths Ton and Lanhern Firepride. The shop is an average size wooden building. The main room is separated by a long display counter. The front half of the room displays the pieces of armor that is for sale, and the back half is Lanhern’s workshop, which is cluttered with various tools and there is a small forge in the center of it. Lanhern is hardworking and is known for producing quality goods at a fair price. Ton believes that he is the finest of all blacksmiths.

Source: http://www.everquest.com/places

Niclaus Ressinn


Niclaus Ressinn says ‘Hail, Mixxit. I am Niclaus Ressinn, loyal Paladin of Life. I am scouting the Qeynos Hills on orders from High Priestess Jahnda. We have received reports of undead prowling these hills of late.’

Niclaus Ressinn says ‘Oh, things are becoming dire here in Norrath. May Rodcet protect us! I have gathered most of the evidence I will need to present to Jahnda, but I could still use your assistance with one final piece. I need to recover a rib bone from one of the undead beasts that wander these hills. Be sure the rib bone comes from one of the putrid skeletons. They are the spawn of Bertoxxulous.’

Niclaus Ressinn says ‘I believe the undead prowl these hills at night. I have found the remains of several adventurers who obviously had the misfortune of running into some of Bertoxxulous’ dark minions. One young human was still cluching this parchment in his cold, dead fist.’

Niclaus Ressinn says ‘I believe it is from a spell book of some kind and I do not have a working knowledge of things arcane. Perhaps you could help? Take it. I am sure someone in Qeynos could decipher it. I must remain here to gather more evidence but please return to me with anything you discover.’

Niclaus Ressinn says ‘Guard, Come quick! The undead gather near the ruins of Geupal!’

(NPC from Qeynos Hills)

The Varsoon Collection, Volume 5 – The War of Plagues


This book is titled “The Varsoon Collection, Volume 5 – The War of Plagues.” It is a complete volume that details the War of Plagues and the return of Varsoon.

The following compilation is a brief presentation of the legends and myths of the mage, Valdoartus Varsoon, known to many simply as Varsoon. Much work was done to separate the facts from the fiction in order to bring this work to you, the reader. The final volume in the series, this book speculates about the rumors of his return from death.

The story of Varsoon does not end simply with his death many hundreds of years ago. During the War of Plagues, there were many reported rumors of a mysterious mage that led the Bloodsabers, a group of cultists devoted to the worship of the god of disease, Bertoxxulous. The cult is reported to have existed for many hundreds of years, but one day came out of hiding to lay waste to Qeynos during the time of King Antonius Bayle V.

The War of Plagues raged across the land for a number of years, with neither side gaining ground. Using tactics reserved for only the depraved, the Bloodsabers, under orders of their leader, contaminated the city’s water supply. Thousands of innocent people died during the war, and most of the atrocities were blamed on a mage the Bloodsabers called “The Undying.”

“The Undying” was seen at the head of their armies, raining down upon the soldiers of Qeynos all manner of blights. From locusts to oozing miasmas, the Undying was a formidable mage. It didn’t take too long for some people to claim that this mage was Varsoon returned to life.

Using the fear that came with the name Varsoon, the mage began calling himself Varsoon the Undying. His demands against Qeynos were for them to hand over every second child that lived in the city. It seems there was some type of dissension among the Bloodsabers over this demand, which allowed Qeynosian soldiers to gain the upperhand. Soon enough, after a massive battle, Qeynos defeated the Bloodsabers once and for all. Unfortunately, they were never able to find Varsoon the Undying after the battle.

There are hidden records, however, that we had the privilege of reading. These records tell of a mage’s body being found on the battlefield. The mage’s body was covered in scar tissue from horrible burns to his entire body. The cause of death was not from fire, however. He had died from nothing more than a simple arrow piercing his heart. Or so they thought, until they noticed that he was still breathing.

A priest of the Temple of Life was with the party that discovered the body. Being a high-ranking exarch, he knew this man was no ordinary undead soldier. The priest summoned several of his brethren to the body and began to perform a very intricate ritual over the body.

After several hours, the priests had completed their spells and proceeded to burn the body of the mage until it was nothing than ashes. Rather than letting the ashes be scattered to the four winds, they gathered them into a special container and carried them to a special crypt in the Qeynos Hills. When asked what the ceremony was all about, they explained that it is the only way to prevent a lich from returning to life.

To this day that crypt remains locked, so we have no way of confirming whether or not the lich those priests destroyed was the same Varsoon from centuries earlier. Were this the case, it would appear that Varsoon actually did achieve immortality after all. But it does not explain why the word “lich” was never attributed to him until that final account.

We thank you for reading this series. As the reader can tell, there are not many solid facts about the real history of Varsoon. Perhaps if the House of Varsoon had not been burned to the ground so many centuries ago we might have been able to find more facts there. Whether more information comes to light in the future, the fact remains that Varsoon no longer walks among the living. Norrath has been safe from his predations for hundreds of years, so we may at least take comfort in that as we lay down to sleep at night.

My True Beloved


My one true beloved has long been gone, but I have loved no other like I loved Alana.
Though I have loved again, I can never forget.
Theeral knows of her, but endures my emotions.
She knows I have brought her wealth in coin and in offspring.
She offers me much as well.
This is why are one.
But even a great love cannot bury another great love.
I often pity myself for loving twice in a lifetime and
it is at these times that I find my soul in pain and
I must begin my march of solace to Alana’s chambers.

At first Theeral could not accept the extent of my love.
She learned this after one of my frequent bouts of extended melancholy.
The first time she discovered the destination of my midnight walks in Freeport, she was terrified.
As I walked the streets she and her servant Plimptos secretly followed me,darting and dashing in the shadows.
I never liked that servant child of hers.
There was something evil about him.
I would learn that at a later date and see that he was bestowed with one of my most cursed trinkets.

Along the streets and alley Theeral followed me to a simple graveyard that was soon to be removed by order of the current chief constable, a boisterous paladin that was beginning to stir up trouble in Freeport.
Within the humble graveyard I walked to my personal mausoleum.
It was like a grand palace at the center of a timber village.
I have ordered the construction of this tomb for my future family, but even though my present family was still alive and well, the mausoleum was not vacant.

Peering out from behind a twisted tree,
Theeral watched as I opened the tomb with a special key that I held around my neck at all times.
A torch was lit along the walls and I kneeled to weep in both sadness and joyous reflections.
Just then, Theeral entered.
She was in shock as she saw me weeping before three caskets.
Demanding to know whose caskets were placed within the personal resting place of the family of Lord Rikantus Everling, I told her.

In my youth, after I took the seat of master merchant for the House of Everling upon the disappearance of my father,
I met my first love on the road to a haggling festival in Rivervale.
She was standing beside the road, near her cart and tent. She was clearly a fortune teller of sorts.
I ordered my carriage to stop.
I dismounted and approached.
Her named was Alana and her beauty was matched by none.
I could do no more than to fall in love with her forever and after my long fortune was told, I did just that.

Along with Alana came her meager belongings, mostly tricks of her trade.
So to, came a personal servant sworn to serve her as a child.
The was the wretched Plimptos.
I was happy to not only curse the man, but strike his name from my castle.
The ancient word for whelp would do nicely, pelleas.
For all the chaos that servant caused this house, Theeral’s gifts to me made them all worth while.
From my true love came my first born, Maltus.
Soon after he, came Ollix.
The joy my family brought me veiled the curses of Everling, but unfortunately,
they would rear their head to make themselves known.

There came a time when a mysterious illness overtook my beloved family.
A fever overtook them and mad delusions soon followed.
Like madmen, my loved ones could be found wandering the streets screaming of invisible creatures all about, slowing torturing them.
Neither doctor nor mage of the great trade city could find a remedy for the odd illness.
Even journeying to the Temple of Life in Qeynos was futile.
The madness grew and I was forced to confine my loved one or
see them sentenced to the Freeport Asylum where they would never return from.

Confining my loved ones until I could free them from their insanity would not last.
There came a day when their prison chambers were unlocked.
Someone had unlocked the doors and untied their restraints whilst I was away on business.
Before I could return they had somehow flew into the sprawling maze of streets.
One by one their madness led them into horrific accident I refuse to recall.
My dreams of replacing a life of cursed curios with the joy of a family was tragically extinguished.

I could never prove it, but I felt the mischief of Plimptos.

The void created by the loss of my beloved family nearly sucked me into oblivion.
I found myself incapacitated by sadness for many year.
If not for the aid of a few friends within the Academy of Arcane Science,
I too would be as lost as my family.
When I was freed from my pit of despair I had the bodies of my family preserved and placed within my mausoleum.
After this I swore to myself I would escape the curses that followed the House of Everling.
Far from Freeport I would construct the most magnificent and impenetrable castle ever built.
Not even an ancient curse would breach my walls.

I was a fool for thinking such things.
No curse can be outrun or shielded, but perhaps it could be contained as the cursed curios had taught us over the ages.
If a curse did follow me then it will stay with me and no more would I peddle such tragedy upon the world..
once I was finished financing my hidden fortress.
Far from the great empires in the dense dark forestlands I will hide.
Along with me shall come the evil trinkets, my servants and my beloved family.

When my refuge was complete, I placed my family within grand tombs inside the catacombs of my new manor.
But, this was not enough.
My house was theirs even after death, but if that were to be true they must have chambers just as I.
I furnished three rooms, one for Marcus, one for Ollix and one for my Alana.
When I wished to speak to them I would not face the sarcophagi in the cold depths of Nektropos Castle, NO!
When I wish to console with my loved ones I would spend time within the chambers where their spirits played.

Here in Nektropos Castle I live with two loves, a family gone and family new.
Theeral and my precious daughters accept my madness.
Though they rarely visit the chambers of my past the know never to disturb them.
My servants are told to tend to these chambers as they would any other.
Even bowls and goblets are taken to these rooms and removed when mysterious emptied.
They are here, I can feel them.
These are the places where a cursed man goes to escape the prison he build for himself.

Remembering Rodcet Nife


I first saw the great healer as a young girl. I had the fortune of being there, that day, when he first came to us. I had bent down to pick up a bluebell that had grown alongside the walkway in North Qeynos, carefully extracting it as gently as I could so as not to destroy it. As I finally stood back up, I noticed not only that my mother had gone on without me, but that something peculiar was happening. Around me, people were frozen, gazes fixed on the sky. I craned my head upward, searching for what it was that they were all looking at. It was only later that I would realize I had dropped the bluebell I’d spent so long trying to preserve; when my eyes fixed on the focus of their curiosity, I had dropped it, forgetting it had even existed.

Just above me, a perfectly circular object descended from the sky, spinning on its axis. Blue light streamed down from its bottom in a shaft, searching the course of its descent. It was capped in an iridescent dome and made sounds unlike any creature I’d ever seen. At first, that’s what my child’s mind thought it might be: a mockery of a flying beast, terrible in its extreme mutation. It came to rest some twenty feet above the ground, directly above my head, and when people appeared suddenly in that shaft of light below it, I thought maybe they were jumping out of its mouth. It was only later when I went inside that I realized it was some kind of craft, like a coach, but one that could fly.
When the blue shaft vanished and the people came to full view, I found them to be neither human, nor elf, nor goblin, nor ogre, nor anything else I could name. One stood at the front of the group, nearest to me, and his eyes were deep green, pupil-less orbs, his skin a pale green, and hairless. He stepped forward, and the crowd inhaled sharply. He was only a hairsbreadth from me now and he leaned down so that he could peer in my eyes. I even remember that he smelled different, like nothing I could name, but it wasn’t unpleasant — no, I remember thinking it was a very fresh smell, like clean blankets. When he spoke, I couldn’t understand what he said, and I merely stared up at him with a mixture of curiosity and terror. He seemed to wiggle something near his ear, and then when he spoke, I heard clearly:
“Is there disease here? Has the Xulous force reached this world?”
It was as if speaking broke the spell. Some people panicked, running from the sight, while others drew swords and nocked their arrows. Still others yelled that we should talk because he had come to save us, for as it happened disease had swept through a neighboring region and claimed lives with the unbiased carnage of a great fire. By then though, my mother found me and swept me up into her arms, holding me to her chest tightly and backing away. I watched the man as she went, and he watched me, the bottomless depth of his eyes unmoved. I lifted a hand and waved to him, and he smiled and waved back. Turning to the crowd, he said, “Please don’t be afraid! I’ve brought medicine! I’m here to help you, not hurt you!” As my mother drew me further and further away, his words were drowned in the roar of the crowd, but I still remember his face, so many years later. A face I would later come to know as that of a god.

And help he did. It took time but eventually they routed this force he was pursuing, the “Xulous”, and healed those who were still alive. Those who were there say he performed great miracles, that he was able to bring people back from the very edge of death so that they walked and talked as healthy individuals once again. My mother would later boast about how we had been there, forgetting of course, that it was she who drew us away, and about how I was the first person he ever spoke to. In doing so, she maintained, he had bestowed on me his blessing of perfect health. This seemed plausible enough until a few years later I fell into a deep sickness, not the plague that had ravished us but an equally dangerous malady. It seemed I was done, but the great healer was to visit me for the second and final time.

The plague had been overcome, and the god had been occupying himself spreading his wisdom to our people. He had already earned himself scores of followers, and they were building a temple in Qeynos where he had touched down. We had learned his name was Rodcet Nife, and people had begun to worship that name. As it happened, he returned to Qeynos just as it seemed I was going to finally lose my fight for life. When he came into my room, my vision was so blurry I could barely make out his face, but the smell was unmistakable. He leaned over and tipped a crystal vial into my mouth. I remembered that clearly — the vial — because later people would attest it had all been holy magic, but as I understand it, magic is an ethereal thing and this was very much tangible. I felt it roll down my throat; it was thick and unpleasant tasting, but instantly I began to grow better. It would be weeks before I had fully recovered, but that was the moment in which I stopped feeling myself slip away, and started feeling myself return.
Stowing the vial back into a pouch at his side, a pouch that had become as legendary as its owner with its ability to produce whatever was needed for a given patient, he smoothed back my hair and said, “You should feel better soon,” before leaving for the door. My mother followed him in tears, praising him and begging him to let her give him something in return. He only waved her away, and that made her cry all the harder.

As I understand it, it was later that very day that Rodcet and his companions had vanished. In the newly anointed Temple of Life, his followers awaited his return and taught the world of the wisdom he had left them.
I am a very old woman now, and have only ever heard rumors that Rodcet might have once again appeared on Norrath. Were it that I were a long-living elf and might actually live to see him again, but I am a human and my years are done now. I can only count as many as I have because of him, though, and I remember that every week’s end with a small donation to the Temple of Life. He will return, I am sure of it, and when he does, Norrath will be a world free of the suffering of disease and decay.

– Alora Nimens, resident of Qeynos