Category Archives: Vhalen

The Case of the Lost Lute


The Case of the Ayonic Lute
I have begun to develop a fascination with a magical lute called the Ayonic Lute. While passing through the Thundering Steppes I happened upon a curious bard by the name of Maestra Orlita. She was a ruling member of a miniscule quintet of bards that call themselves the Chaos Orchestra. Having piqued my interest in eccentric quintets, I decided to seek out the four remaining bards of this orchestra. What I found were two lyricists in Qeynos Harbor and two within East Freeport. Offering little save ancient songs, the lyricists went on to ignore me and force their out of tune melody upon the citizens of the great empires of man. If I were to find out anything more about the Chaos Orchestra, it would be in city records.

These words have yet to reveal themselves to you.

These words have yet to reveal themselves to you.

These words have yet to reveal themselves to you.

I found the “belly of a giggling fish.” To be more precise, I found the theater of the Laughing Trout, a tavern in Rivervale. I found a peculiar xylophone made from bones, the hagralaphone. This curious musical device emanated with arcane power. I discovered that the hagralaphone was made by woodworkers from Bogbottom Mills. Tracking down the halfling shop was an easy enough task, but it was overrun with goblins. I did find the descendant and current owner of Bogbottom Mills, Camfred. He told me that his ancestors created the hagralaphone out of the bones of an evil troll witch named Hagralazoo. They did this by order of the legendary bard, Vhalen.

I journeyed to Antonica to find the Bell Tower of Vhalen. It is there that Vhalen fell to a great horde of undead. It is in the ancient tower that I spoke to the vision of Vhalen, a projection of the bard that now is bound to Ethernere. He said that Hagralazoo, the troll witch and arch nemesis of Rivervale, had taken the cursed Ayonic Axe from the Chaos Orchestra as they fled Katta Grove. She tricked them into destroying themselves in a final concert. She then used the axe and its bardic powers to begin a series of secret concerts in which she would collect the valuables from the deceased audience and the unwitting bard whom she tricked into wielding the melodic axe.

The vision of Vhalen said, Hagralazoo lost the axe to an unwitting accomplice, Kelkarn. She had hoped the bard could assist her in completing an arcane composition that she had stolen from the mysterious sage, the Drafling. The composition could remove the curse from the axe, allowing the witch to use it. However, the composition was incomplete. Kelkarn was a well known bard and the troll witch came to him on a misty road during his many travels. In the guise of an old crone, Hagralazoo persuaded the bard to display his talents. She then gave him the Drafling composition and asked him to complete it. If he did, the Ayonic Axe could be his- a lie!

These words have yet to reveal themselves to you.

Hagralazoo never made it back in time to recover the Ayonic Axe thanks to the Drafling. When she did, she found the axe was removed. It vanished via the black market auctions of Freeport. Vhalen was able to find the Ayonic Axe and hide it. As luck would have it, the Drafling was an asssociate of his! Vhalen requested the remains of Hagralazoo be used to create the Hagralaphone. The unique xylophone could summon the troll witch back so that she could reveal the composition that Kelkarn completed. Many years living in the land between life and death may persuade the troll witch to reveal the location to Vhalen or another bard such as myself.

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EQ2 Trivia Q&A


Source: http://eqiiforums.station.sony.com/eq2/board/message?board.id=lore&message.id=4010

What is Queen Antonia Bayles true name?
Shirrana

What title does Lucan DLere demand his subjects use when they refer to him?
The Overlord

What is the name of the ranger that Antonia Bayle relies upon as one of her most reliable agents?
Baden Cauldthorne

This human male is the Leader of the Mage Guild in Qeynos.
Bellengere the Three

What is the name of the band of merchants that Duke Jaestin Ferrin leads?
The Far Seas Trading Company

Who is known as The Heartwood Matron?
Tealla Woodspire

Freeport citizens know Opal Darkbriar by what title?
The Foci

Who died ringing the bells to warn Qeynos to close the city gates during a surprise invasion?
Vhalen the Bard of Ages

This Kerran has served as a guard and advisor to Antonia Bayle for years. What is his name?
Murrar Shar

What is the name of the Human female that is the Shepard of the Celestial Watch, unified church of
the Kingdom of Qeynos that also holds a position within the Circle of Five?
Seeress Ealaynya Ithis

What is the name of the card game that General Golias Sydwen has a passion for?
Illusions

Who was the first explorer to rediscover most of the areas many thought lost in the Shattered Lands?
Hasten Bootstrutter

Who was appointed as the liaison and acting leader within the city of Freeport by Bloodbeak, the true ruler of the Seafury Buccaneers?
Siren

What winged assassins are responsible for the death of Lady Vox?
The drakota

What is the name of the female Dark Elf often seen standing at the right hand of Lucan DLere when he appears before his subjects?
Tayil NVelex

A Chaotic History: The Story of the Chaos Orchestra


A Chaotic History: The Story of the chaos Orchestra – By Vhalen Nostrolo

The Crimson Conductor Within the Age of Enlightenment the seeds of chaotic compositions were sown. The first human clans began to settle within the Plains of Karana, far south from the bloody tundras of the Northlands, former homeland to all humans. It was at this time that the Chaos Orchestra came into existence. Early humans held a violent nature in their hearts, a gift from their barbarian cousins in the Northlands. One band of bards, former war drummers of the barbarians, had hoped to tap into the violent nature. Through this exploration of chaos they hoped to compose music like never heard before. The Chaos Orchestra was formed. Long did the Chaos Orchestra delve into chaotic compositions. Many songs were created that employed rhythms and beats that were never explored by other composers. Unfortunately, they were never able to create any meaningful composition that even they approved of. According to history, this all changed on a trip to the village of Katta Grove.

Ancient songs that tell the tale of the Chaos Orchestra being attacked by a rabid pack of gnolls while en route to Katta Gove, the village of the chieftain of the Plains of Karana. Surviving this violent onslaught, the bards did find a magic lute that was being carried by the gnolls. Reclaiming this grand bard instrument from the savage gnolls, the Chaos Orchestra dubbed it the Ayonic Lute. This magic lute would help them break their musical plateaus and play a final infamous concert that would place them in the annals of bard history.

The Ayonic Lute was of unknown origin, but to the Chaos Orchestra, it was a gift from Ayonae Ro. In their minds, it was goddess’ way of choosing them as the evolution of music and the harbingers of a bold age of compositions. Before they could explore the arcane forces behind the lute, they decided to use it in their next concert at Katta Grove.

Little is known about the secret concert in Katta Grove. The only person alive was the owner of the small stage they performed on. This owner returned towards the end of the concert only to find a blood bath had occured. He screamed for the milita and the Chaos Orchestra fled the village. Every spectator was found dead, seemingly slain by one another. It was dubbed the Rabid Dance after the only clue left in the massacre, a blood stained composition of the same name.

Maestro Konic Nostrolo of the League of Antonican Bards was charged with the task of tracking down the Chaos Orchestra and seizing them before their next violent concert could begin. Konic was able to find the trail of the fugitive Chaos Orchestra, a trail spotted with blood. It led to the Serpent’s Spine and the last person to meet the bards, a fortune teller named Hagralazoo. Through her fortunes, she told Konic that she read theirs and found no future beyond a day. They vanished never to be seen again.

Maestro Konic continued his investigation of the Chaos Orchestra long after they vanished. He would later come to realize that the orchestra was not in full blame for the Rabid Dance in Katta Grove. The powers behind this Ayonic Lute held much of the blame. On his death bed, Maestro Konic was noted saying, the Ayonic Lute holds great power, but along with that comes a great curse… a curse tht can be removed. Look to the belly of a giggling fish…

To this day, there are those that delve into chaotic compositions. To me, this isn’t a problem. The exploration of music is as grand as the exploration of Norrath. the chaos Orchestra was correct that beauty can be found within discord. It is unfortunate that their expedition into the compositions of chaos had to end with the cursed Ayonic Lute.

Places of Norrath: Qeynos


Overview of Qeynos

The free city of Qeynos controls most of the plains to the west of the Serpent’s Spine Mountains. The city is ruled by the firm yet just hand of Antonius Bayle IV. Qeynos represents the pinnacle of human achievement and is a haven from the fierce wilderness of Norrath. Bayle is a well-liked and respected leader, but the seeds of corruption are being sown by the Circle of the Unseen Hand and their allies in the city guard.

Qeynos is set atop small cliffs that run along the coastline to the west. Due to their composition of eroding sandstone and rock, climbing them is virtually impossible. The cliffs act as a natural barrier, making Qeynos impenetrable to attacks from the west or from the ocean. At a low point in the cliffs, the people of Qeynos have built a treat pier, protected in a harbor naturally formed form the stone and a bend of in the coastline.

The ocean is a deep, dark blue. The waters are usually fairly calm, although waves crash roughly against the cliff base. Many ships safely come and go daily from Qeynos’ harbor. These include naval, fishing, trading, and transport vessels from Erudin. Adventurers and tradesmen will often been see at the docks, awaiting one of the two vessels that travel between the two coastal cities through the oceanic pass known as Erud’s Crossing.

Northern Qeynos
Northern Qeynos is, in fact, the original City of Qeynos. During an invasion of the city a surprise night attack that started a war many years ago, the southern and eastern walls took heavy damage. Some of the buildings in these areas were destroyed but the militia and able-bodied citizen fought the invasion and saved much of the city including the palace. Later, instead of fixing the old castle wall, it was decided to expand the city of Qeynos by building a new one further out.

Most of the buildings in Northern Qeynos are very old looking, but a few have been remodeled or rebuilt. Made mostly of gray stone blocks and brown bricks, the houses and shops in this area are now showing their age. The paint is worn away and dark vertical trails have formed from rain water erosion. These buildings are sturdy and have been around for ages, but were obviously built for function over style during Qeynos’ early years when the kingdom was small and poor. From the towers and some of the outer walls of the city hang cloth flags and banners, displaying the colors and insignia of the kingdom of Qeynos.

A local tribe of gnolls, the Darkpaw has become a stubborn and enduring threat to Northern Qeynos, striking terror in the civilian population due to their constant raiding. While the city guardsmen have valiantly fended off the assaults, the have failed to stop them outright. At their wits end, the frustrated citizens have taken to offering adventurers a bounty in return for the delivery of gnoll teeth an fangs

Southern Qeynos
Southern Qeynos holds in it the main docks for passage between Antonica and Odus. This is a bustling area full of people transporting their wares between the two continents. Also on the ships logs are adventurers seeking new wealth and new fame that can be found in the different lands.

The Southern District of Qeynos also houses the bank that is heavily guarded by barbarian warriors. Near the bank lies the Ground of Fate. This is an area where combatants can prove their skill in combat with one another. The ringing sounds of sword melee can often be heard throughout the entire city.

Many guildhalls lie in South Qeynos where they can train young students interested in their art. Though Qeynos is a grand city, beggars and rats can often be found in dark corners.

Qeynos Catacombs, the Qeynos Aqueduct System
Located in the sewers below the human city of Qeynos, the Qeynos Catacombs is a large system of aqueducts. At first glance the sewers seem to be a normal rat infested dungeon with a variety of colorful graffiti written on the walls. But there is a dark secret hidden in the catacombs. Minions of the dark god Bertoxxulous, the Plague Bringer, have set up a secret shrine and base of operations within the catacombs. Entrance into the catacombs can found in the northern and southern sections of Qeynos; some hidden and some not so hidden.

Minions of Bertoxxulous roam the hidden passages; all not allied with his minions should avoid the secret tunnels. The rest of the catacombs are fairly safe for most adventurers.

The Lineage of Antonius Bayle
After the fall of the Combine Empire, the majority of humankind spread out and occupied the center of what was then called Tunaria. These humans lived in small villages upon the fertile plains of Karana. Over time the villages prospered and grew into small towns. Two of these towns were so successful as to grow into full-fledged cities. On the eastern coast, Freeport grew as a dangerous and bustling port of call frequented by those braving the journey across the Ocean of Tears. To the west, the city of Qeynos grew under the noble rule of law under a man named Antonius Bayle.

Humanity continued to prosper and grew strong. Much to the disdain of the elder races, the humans chose to rename the continent after one of their own, rather than a god. From that point forth, the continent was known as Antonica, in honor of all Antonius had done for the people of the races who lived there.

Antonius I was successful in incorporating the lawful city of Qeynos. He was given the role of ruler around the age of 25. For his success in bringing together the humans of the Plains of Karana and for founding the city of Qeynos, he was named “The Great Unifier.”

Antonius Bayle II became ruler of Qeynos when he was around 36 years of age. He led the movement to rename the continent of Tunaria to Antonica, ostensibly after his father. Of course, there were those who noted that he also shared the name of his father. During the period of his reign, the heretic Erudite necromancers revolted and left Erudin. Shortly thereafter, the disaster which formed The Hole occurred. Thus began what is known as the “Age of Turmoil.” Antonius II became known as “The Great Defender.”

Antonius Bayle III grew up during the beginning of this Age of Turmoil. During his childhood, he witnessed the construction of the heretic city of Paineel and saw Sir Lucan take control of the city of Freeport. When he came to power at the age of 26, he did his best to remain neutral and, as such, was named “The Great Diplomat.” Antonius Bayle III, for reasons unknown, chose to break tradition and name his first son Kyle rather than Antonius. In an attempt to establish a new seat of power in Antonica and extend his lands southward, Antonius III charged his eldest son Kyle with the expansion. Kyle left with a cadre of men to find a suitable location and to begin building.

A great deal of time passed without hearing any word or report of progress on this project. Antonius Bayle III sent a series of scouts to investigate but none ever returned. Kyle, his men and those sent to investigate were never heard from again. Roughly 25 years after the mysterious disappearance of Kyle, Antonius Bayle III had another son. This one he chose to name Antonius and he became Antonius Bayle IV. At the age of 24, Antonius Bayle IV was installed as the ruler of Qeynos, which he remains to this day.

It is believe that it will one day become tradition for the ruling leader of the Bayle line changes his/her name to a variation of Antonius upon taking the throne in honor of the first Antonius Bayle.

Antonius Bayle IV
Antonius Bayle IV is a highly devout Paladin of Karana. Though still relatively young, he is about as righteous, lawful and goodly as they come. He rules the city of Qeynos and its territories with a firm, but just hand.

He is simply referred to as “ruler”. Though some citizens may call mistakenly call him Your Honor, Grace and even Your Majesty, he does not expect to be referred to as such. He prefers to be called “Lord” if any title must be used. In his humility, he finds himself mildly embarrassed when referred to by any of the more lavish titles bandied about by those citizens who view him in awe – even as king – but know no better.

He considers himself a citizen in service to the city and views his role as the benevolent protector of Qeynos and the surrounding area. The government of Qeynos consists of the Circle of Ten, which is comprised of the heads of each of the guilds, including the Merchants of Qeynos, the Captain of the Guard (Kane Bayle) and a few of the more influential lords of the city.

Antonius Bayle holds veto power over the council and only Antonius may declare war or enter into treaties on behalf of Qeynos. The council may remove Antonius by unanimous vote, in which case a new ruler would be selected by popular election.

The Bayle line is by no means a hereditary monarchy. It is possible that some day a non-Bayle could rule Qeynos. In the simplest terms, the Bayles are very wealthy landowners who have a long history intimately attached to the city of Qeynos. Antonius IV is an incredibly popular, well-loved and respected ruler. This is due in part to his selfless personality, humility and devotion to his duties to the city and its people. It is also due to the trust the people have put in the Bayle lineage for producing skilled, trustworthy and reliable leaders.

The city of Qeynos oversees and protects most of the land west of the Serpent’s Spine, which includes the Plains of Karana. Qeynos represents the pinnacle of human achievement in the eyes of many. Though Antonius thinks of the Plains of Karana as his own, these feelings are best described as protective rather than possessive. He would also never state these feelings out loud for fear of angering one of his constituents.

The Bayle family tends to have children later in life. In fact, Antonius IV was born a full 35 years after the disappearance of Antonius III’s first son, Kyle Bayle. Kane Bayle was born two years after Antonius IV.

Antonius IV never knew Kyle. All he knows of his older brother is what was learned through stories told by his elders. Though he does occasionally wonder about what happened to him, he is too focused and dedicated to his duties as ruler to consider spending the time and resources that would be needed to search for the answers. This is a purely personal concern and he would not feel right about using city resources for such a selfish, wistful and sentimental reason. And thus, he seldom, if ever, discusses the matter.

Antonius is also an unparalleled swordsman. His closest rival in armed combat is his younger brother Kane Bayle, who himself has only been bested in combat by Antonius and Ebon Strongbear.

As a youth, Antonius IV spent much time escaping into the Jaggedpine Forest where he befriended another youth called Frenway Marthank. He still maintains a strong bond with his childhood friend. It was during their days as youths that Antonius came to appreciate the wonders of the forest and eventually do more than any other ruler to protect the forest ecosystem.

Ebon Strongbear, with whom he has a strong relationship, trained Antonius IV as a youngster in the Hall of Steel. Bayle then went on to the Temple of Thunder as most local aspiring paladins would in Qeynos.

While in the Hall of Steel, Antonius and Kane made great friends with Milea Clothspinner of the prestigious Clothspinners of Qeynos, one of the wealthiest families in the realm of Qeynos. Milea is currently an adventurer, a fact of which her family disapproves.

Later, Antonius IV went on an epic quest with the Qeynos Claymore at his side. This was before he became ruler and after he was a full fledged paladin. His father knew of the quest and its importance and allowed Antonius to wield the Qeynos Claymore for the purpose.

The Qeynos Claymore is what the city is named after and dates back to a time when the humans were living in small communities. Qeynos is an old sort of slang Combine word roughly translating to “manifest destiny for humanity”. The sword is magical and sentient.

The warrior Milea Clothspinner, who often uses a different last name when adventuring, accompanied Antonius IV on this quest. The ranger Frenway Marthank and the bard Vhalen Nostrolo also began the quest with Antonius, but Vhalen left before its completion. Along the way, the high elf Lady Shae of Felwithe joined them. There was also a halfling that assisted Antonius in this quest as well and there are rumors that say that this halfling was none other than Mayor Gubbin of Rivervale. The purpose of the quest was mostly unknown save that it was very important. Though he may speak wistfully of his old friends and adventure, the quest itself and its outcome are something personal and private to Antonius. Thus he does not discuss it other then to say that it was something he had to do in the past.

Antonius IV became romantically involved with Lady Shae after the completion of his quest. However, the Circle of Ten and the Felwithe ruling houses eventually caused the relationship to be broken off. As of right now, Antonius is not married or romantically involved in a public manner with anyone, and as yet has no heir. Milea, ever the adventurer, has been seen in the Plains of Karana lately. She is closer to Kane than Antonius and has put her total trust in the younger Bayle, asking him to watch over her little sister for her. She does not know of Kane’s corrupt soul.

Vhalen is still about in the Karanas and is currently despondent over the disappearance of his love, Metalla. And of course, Mayor Gubbin is the richest halfling around and the current mayor of Rivervale. For reasons known only to him, the mayor does not want the “exploits” of his youth known publicly. Antonius respects his friend’s wish, though he may drop a vague hint now and then. Frenway still lives in Surefall Glade. The recent death of his son in Mammoth Cave has left him in a state of severe grief.

Another of Antonius’ close and trusted friends is Vegalys Keldrane. Vegalys is a paladin of Rodcet Nife and is a few years younger than Antonius. Vegalys acts as advisor and confidant to Antonius Bayle and is also a public servant acting as Lord Magistrate for the city of Qeynos. Vegalys generally concerns himself with investigations into such things as organized crime though he is not directly involved with law enforcement, which is a duty that falls to the Qeynos City Guard.

Kane Bayle
Kane Bayle is Antonius’ younger brother, by two years. Kane acts as Captain of the Guard in times of peace; however, in times of war, Antonius himself assumes direct control of the Guard and the armies of Qeynos. Kane secretly wants to overthrow his older brother and take control of Qeynos, a fact of which Antonius is blissfully unaware. If Antonius ever heard talk of such a thing, he would be certain to set the record straight that he and his brother have a close relationship and such things are the ranting of drunkards and madmen.

Kane has been lulled into an alliance with the Bloodsabers and has begun to turn toward the ways of Bertoxxulous, the Plaguebringer.

Guildmasters
The guildmasters in Qeynos are based on deity worship. There is a guildmaster for each class that is available to humans and half elves with the exception of Druids and Rangers guilds which are in Surefall Glade instead. Spell and tome merchants are also available for each class. Here is a list of the main guildmasters:

Good and Neutral
Belious Naliedin – (Bard, Agnostic, Karana, Rallos Zek, Rodcet Nife)
Renic Losaren – (Cleric, Karana)
Runethar Hamest – (Paladin, Karana)
Priestess Jahnda – (Cleric, Rodcet Nife)
Camlend Serbold – (Paladin, Rodcet Nife)
Mespha Tevalian – (Enchanter, Agnostic, Karana, Rodcet Nife)
Kinloc Flamepaw – (Magician, Agnostic, Karana, Rodcet Nife)
LuSun – (Monk, Agnostic, Quellious)
Ebon Strongbear – (Warrior, Agnostic, Karana, Rallos Zek, Rodcet Nife)
Gahlith Wrannstad – (Wizard, Agnostic, Karana, Rodcet Nife)
Hanns Krieghor – (Rogue, Agnostic, Bristlebane, Karana, Rodcet Nife)

Evil
Lyris Moonbane – (Necromancer, Bertoxxulous)
Sragg Bloodheart – (Shadow Knight, Bertoxxulous)
Xeture Demiagar – (Clerics, Bertoxxulous)
Perkon Malok – (Magician, Bertoxxulous)
Reania Jukle – (Enchanter, Bertoxxulous)
Tranon Callust – (Wizard, Bertoxxulous)
Rocthar Bekesena – (Warrior, Bertoxxulous)
Hanns Krieghor – (Rogue, Bertoxxulous)

City Resources
Qeynos provides the basic necessities of adventuring: Bankers, a Soulbinder, a Tribute Master, Task Masters, augmentation needs, and merchants that sell backpacks, ale, bandages, food, drink, armor, weapons, shields, and fishing gear.

You’ll also find a Priest of Discord, Tradeskill Quest Masters, tradeskill crafting objects, and supply merchants for alchemy, baking, jewelcrafting, pottery, tailoring, and blacksmithing.

Just outside the city gates, adventurers can make use of a Plane of Knowledge portal.

Places of Interest
Northern Qeynos
The Temple of Life
The Temple of Life is where the resident priests and paladins of Rodcet Nife train and worship. The grounds of the temple include buildings, lush grass, shrubs, tress, and a large pool called the Pool of Jahnda. The temple itself is a circular gem-encrusted marble structure that hovers above the pool. A fountain of sparkling holy water flows from within the temple down to pool below. Throughout the temple and its grounds, the structures are made of white granite with marble floors and thick, light colored, velvet curtains.

Priestess Jahnda is the High Priestess of the Temple of Life. She is wise beyond her years, although no one seems to know how old she really is. The pool, over which the Temple of Life hangs, is named in her honor. The Pool of Jahnda is not meant for public use. It is a sacred pool created for the Koalindl. The Koalindl are fish that were a gift to Priestess Jahnda from the Prime Healer. They are said to be magical in nature. It is rumored that, every so often, the Prime Healer visits our plane in the guise of a Koalindl and swims in the pool.

The Silent Fist Clan
The Silent Fist Clan is the order of monks native to Qeynos. The guild hall is located in the northwest corner of the city against the outer wall. It is a medium-sized, light brown colored wooden building that is clean, unworn, and well-kept. Used as a training hall, the main room is a large open space with smooth, hardwood floor and thatch roof. There is a small room attached to the main building that serves as LuSun’s study and the living quarters. LuSun is the powerful teacher of the Silent Fist Clan. He teaches his pupils that their greatest weapon is the power of their spirit.

Crow’s Pub and Casino and the Circle of Unseen Hands
Crow’s is a run down, old, brown brick building that entertains the local hooligans. The establishment offers a fine selection of brews and ales including Crow’s Special Brew. This brew is one of the finest drinks that can be found. It use to be sold only at Crow’s bar, but apparently Crow is allowing it into other bars for a very hefty price.

One of the pub’s bartenders, Hanns Krieghor, frequently holds secret meetings a back room where a secret passageway leads to the rogue guild, the Circle of Unseen Hands. Hanns always has henchmen guarding all entrances to the guild, so unwanted people can’t get in. Hanns looks like a rough and tumble cutthroat when tending bar, but when he dons his black cloak of the Circle of Unseen Hands, he blends into the shadows and darkness and is rarely seen. He can pick almost any lock and is a master pick pocket. However, the Circle frowns upon stealing from Qeynos locals because they don’t want to run the risk of having the guild being discovered.

Ironforge Estate
The Ironforge Estate includes a weapon shop, a jewelry shop and the home of the Ironforge family. Headed by Brohan and his wife Hurrieta, the Ironforge family is one of wealthiest family’s in Qeynos, if not the wealthiest, and produces the finest craftsmanship. Also crafters, the Ironforge children run the shops. The entire estate is well protected, as the Ironforge family has well known close ties with the local officials and the militia.

Ironforge’s Weapon Shop
This weapon shop is run by the Ironforge family. The main room is a large workshop, with a smaller storage room in the back. There are various weapons for sale displayed along the walls and in the counter display case.

Jewel Box
The Jewel Box is a shop that is run by Svena Ironforge. It is made from wood and is attached to the front of a large wooden house, both of which are clean and well kept. The shop has a large wooden display counter, which shows off the gems and jewelry for sale, and there is also a locked set of cabinets, which holds the more valuable items and class specific items. Svena’s father was the town’s previous jeweler; she was fascinated with gems as a young girl, and is now the most reliable source for appraising gems and jewelry, for a small fee.

Sneed Galliway’s Trading Post
Qeynos largest general store, this shop is run by Sneed Galliway. Sneed is friendly, middle-aged man, who runs his shop with his wife and children. They have a wide variety of new and used items for sale, from small knives to torches to bags to clothes to ropes and even food. The lower floor is Sneed’s shop, and it is filled with brass racks and wooden crates and cases, which display the various goods for sale. The second floor is divided into rooms, including the living family’s living quarters.

The Cobbler
This shop is run by craftsman Gerault Takenmaul. Gerault makes and sells shoes, boots, belts, and bags in this small shop, and lives upstairs in a tight, but cozy nook. The shop is a wood and red brick building, with an old, wood shingled roof. The floor is made of wood, but is mostly covered by colorful rugs. Spools of thread, yards of leather, and various tools clutter the floor and workbench of this small shop.

Southern Qeynos
Hall of Steel
The Hall of Steel is the guild hall for the Steel Warriors of Qeynos. It is the training ground for some of the greatest warriors of Antonica. The Steel Warriors’ Guildmaster Ebon Strongbear, Earron Huntlan, and a few others, led the city’s militia to victory against the Sabertooths of Blackburrow, a small gnoll tribe that lives in the nearby forest, and they are now known as local heroes.

The hall is a large, light gray stone building that decorated with banners of the guild’s symbols and colors and is located adjacent to the Grounds of Fate area. The training room has various weapons displayed on the wall, as well as other training equipment. The upstairs has a large open window overlooking the arena, to watch the various events and other warriors competing.

Grounds of Fate
This is an area where combatants can prove their skill in combat with one another. The ringing sounds of sword melee can often be heard throughout the entire city.

The Wind Spirit’s Song
The Wind Spirit’s Song is the bard’s guild of Qeynos. Guildmaster Belious Naliedin use to work as one of the King’s private entertainers, but now he confers his time-earned wisdom and skills on to others, confining his performances to shows at the local tavern. His financial resources are meager, but he is quite content with his lot.

Hall of Sorcery
Within the Hall of Sorcery, Qeynos citizens study the three circles of magic and lend their services to citizens of Qeynos. Master Enchantress Mespha Tevalian oversees the Hall of Sorcery and the Order of Three.

The hall has a few rooms including a large, round room made of tall dark gray slabs of granite. Long colorful banners line the outside walls of the building and represent the three classes of magic studied within – red represents wizard, gold represents enchanter, and blue represents magician. Inside, the back part of the building is partitioned off by a thick black, velvet curtain, behind which is a private study. Along the walls off the main room, there are a few small tables for studying, and in center of the room there is a large stone altar, with a round firepit in the middle of it and various writings around the edges.

Temple of Thunder
The Temple of Thunder is where the Knights of Thunder worship Karana, the Rainkeeper, the Deity of Storms. The paladins and clerics of the Knights of Thunder are well respected in the city. They often assist the Qeynos Tower Guards in the Plains of Karana.

The temple is located to the side of the arena and beyond a few homes. It is surrounded by a stone wall and has a large grassy area attached. This area is where the cleric and paladin of Karana train and practice.

Lord Runethar Hammerfist is the master of the Temple of Thunder. All paladins report to him and all clerics report to High Priest Renic Losaren.

Tin Soldier
Run by Blacksmith Rane Sedder, the Tin Soldier buys, sells, and trades new and used armor. Merchants within offer chain armor, molds for chain and plate armor, and other various blacksmithing supplies.

The first floor of the shop displays various, new and used metal and leather armor pieces that are for sale. The second floor has a store room and the living quarters for Rane’s family.

Fhara’s Leather and Thread<
Shop owner Fhara Semhart makes and sells a variety of clothing and sewn goods made from leather. She also offers various patterns and other tailoring supplies. Fhara’s shop is connected to her home where she lives alone. This small wooden building is filled with bolts of fabrics and spools of thread on the walls, and a counter where Fhara does her work.

Bag & Barrel
Raheim Varshen and his wife Fellesha run this shop together. They sell various types of containers and satchels. The shop also serves as their home. Raheim is a carpenter who makes small water barrels, tinder and jewelry boxes, crates, etc., and Fellesha is a seamstress who crafts various sizes of bags, skins, pouches and backpacks. Inside, the walls are full of merchandise and equipment and in the backyard, they have a pottery wheel and kiln.

Nesiff’s Wooden Weapons
Nesiff Tallaherd is an excellent craftsman and woodworker. He makes walking sticks, bows and arrows, poles, staffs, javelins, halberds, pikes, pole-arms, and boar-spears, all handcrafted from wood from the local forests. Nesiff has been known to import wood from far away lands, to make specially ordered bows, staffs, and ax handles. A merchant stationed outside the shop sells various fletching supplies.

Lion’s Mane Tavern and Inn
The Lion’s Mane Tavern and the Lion’s Mane Inn are located in the Common’s Square section of Qeynos and are run by Earron and Tasya Huntlan. Both buildings are made of sturdy lumber and are kept fairly clean. The Tavern is connected to the Inn, but is only about half the size.

Lion’s Mane Tavern
Earron Huntlan runs the Tavern with an old war buddy, and both are like local heroes who like to trade old war stories with the customers. The outside of the tavern is made from wood and the inside walls are lined with bricks. The entryway has a colorful painting of lions playing poker. Behind the bar counter, rows of shelves are filled with various types of drinks.

The Tavern is usually quiet during the day, but can sometimes get pretty rowdy at night after the locals have had a few too many, but Earron is usually able to force the troublemakers out of his bar with no problems.

Earron seems to think there is something going on in Qeynos. He thinks there is something more than just a few shady characters moving into town. I think it’s just normal progress and growth. Have you ever been to Freeport? Qeynos isn’t nearly as bad as that place yet! The town’s just getting older, that’s all.

Lion’s Mane Inn
Tasya Huntlan runs the Lion’s Mane Inn. It is a large, two story, wooden building, that is attached to the Lion’s Mane Tavern. At the entrance, there is wooden receptionist desk, where Tasya Huntlan greets people with a friendly smile. The Huntlan family lives in the inn. Tasya and her daughter Sissy sell various ales, wine, and other drinks to quench the thirst of weary travelers staying at the inn.

Office of the People
This is a small, wooden building where a list of city events, ordinances, advertisements, and other documents are held. Rucio Divella knows a lot about the city and also is the one to see about buildings for rent. Hansl Bigroon is the office manager and a great engineer. He has designed most of the structures in Qeynos. He has been working with other great engineers from various cities to design some bridge that will span Erud’s Crossing and into Odus itself.

Qeynos Hold
The Qeynos Hold is the main bank of Qeynos and is run by the Copperhold family. Kendall Copperhold is well trusted and has close ties to the city government. The bank is a medium sized, sturdy brick building. The main room is divided in half by a long counter. Behind the counter, there is an inaccessible stairwell that leads down to an underground vault that is behind a locked iron door. The bank is heavily guarded by strong barbarian warriors.

The Herb Jar
A small shop that has changed ownership many times over the years, The Herb Jar is currently run by Caleah Herblender. Caleah is a mysterious gypsy woman, sort of vagabond look to her. She is a former student of Kinloc Flamepaw, and still has close ties with the Hall of Sorcery. This is why she’s allowed to operate her fairly successful business here. Caleah makes a good living, but it doesn’t flaunt it.

The shop has a scent of burning incense and has various books and potions on the shelves. A large, deep blue and purple rug covers most of the badly worn wooden floor.

Mermaid’s Lure
The Mermaid’s Lure is located on the south-side of the docks. The wooden walls are badly worn and the iron bolts and hinges are rusted from the harsh, salty seawater and air. It is adjacent to a dock that extends out into the ocean, where various seagoing craft are tied up.

Captain Rohand runs the Mermaid’s Lure and trades goods with the sea merchants from Odus. He is a rough looking man with tangled dirty beard and hair, and his skin is dark brown and tougher than leather. The Ol’ Captain is more than ready to tell his tales of adventures and legends to anyone willing to listen.

Fishing nets and gear hang on the walls of the shop in addition to the shells of sea creatures. The shop sells all sorts of nautical supplies.

Port Authority
The Port Authority can be found near the southern docks. Ships leave for other cities on a regular basis.

Fish’s Ale
Fish’s Ale is a pub owned by Fish Ranamer. It is located just off the Qeynos Harbor docks. This pub is a rough and tumble mix of drunken warriors and sailors. A night without a fight here is the exception, not the rule. The City Guards pass by as if the pub doesn’t exist, and pay no attention to the drunks or brawls heard from within. Fish himself is an ex-sailor, and runs the pub with some old sea dog partners. Fish serves up brews, in the quiet, private bar in the back of the building, to shady smugglers and people who want to keep a low profile. An open brew barrel can be found inside. There are also a few places for drunken travelers to rest after a long night of drinking fighting.

Voleen’s Fine Baked Goods
Owned by Voleen Tassen, Volee’s Bakery can be found in the southern part of town, just east of the docks and north of Fish’s Ale. The bakery sells bread, pastries, muffins, cookies and baked goods and baking supplies. Brewing supplies are also available. An oven inside is available for use when Voleen and her staff aren’t busy making goods with it.

Firepride’s
Firepride’s is a metalworks shop run by armor smiths Ton and Lanhern Firepride. The shop is an average size wooden building. The main room is separated by a long display counter. The front half of the room displays the pieces of armor that is for sale, and the back half is Lanhern’s workshop, which is cluttered with various tools and there is a small forge in the center of it. Lanhern is hardworking and is known for producing quality goods at a fair price. Ton believes that he is the finest of all blacksmiths.

Source: http://www.everquest.com/places

D’Vinnian Mission: Valmarr


… It has become apparent that the vampire lord has a use for the sword greater than dismemberment. The sword has some link to the past, this is true.
Why else would the ancient Order of Marr be after it also. Unfortunately, his agent is soon to show and we will be forced to hand over this prize. We are not yet ready to upset one of the most dangerous entities on Norrath. …

… My agents overseas have returned with news of the bell tower. It stands! The spirit of the legendary bard holds what we need to decipher more of the secrets of the sword. The vampire lord will not be the only keeper of secrets. We will cut at his heels when the time is right. But first we must coerce the spirit of the bard.

… The sticks have arrived! Along with the composition, we can now begin the intro to the ‘Bells of Vhalen.’ This will call forth just enough of the bard’s soul in Ethernere. The window shall be small, but the bard will be fooled into repeating the tale of the ‘Knights in the Round’ and then we can begin our quest of secrets. …

Vhalen Nostrolo


Vhalen Nostrolo says ‘Nice to meet you. Do not the plains of Karana whistle with life. This land is truly blessed by the gods. Would you like to hear a tune or do you pass?

You say, ‘I would like to hear a tune.’

Vhalen Nostrolo says ‘Inside this heart I am trapped with the sight beautiful colors, all memories of your love. They attack me with fullmight. You left me here in this garden of grey Never to see the true colors of the happiness of day. Here in my heart I sit and I cry. You have left me alone and my colors have all died. What do you think? Is it a happy tune or a sad tune?

You say, ‘A sad tune, I think.’

Vhalen Nostrolo says ‘It takes a broken heart to truly appreciate that tune. I am glad you enjoyed it. My dear Metala left me one year ago. The wound has healed, but the scar lives on. I am presently trying to complete a New Composition. Maybe that will turn me around.

You say, ‘Where is Metala?’

Vhalen Nostrolo says ‘My dear sweet Metala Highflit. She was a bard I trained and fell in love with. We were perfect together. We composed many love ballads during those years. I just love the way she used to brush the hair away from her face and to see her in the moonlight brought daylight to my soul . We had such times ! I remember once we had dinner at the lion’s Mane and we ordered a burrow pie for desert and she got some whipped cream on her nose ! Oh it was so cute.. Am I boring you or should I tell you where it went wrong?

You say, ‘Tell me where it went wrong.’

Vhalen Nostrolo says ‘It was like that for years and then it all just ended. She began to hang around some man called Garuc Anehm. She started attending evening functions. She said it was choir practice for the Temple of Life. Do you want to know what I found out or am I boring you?

You say, ‘What did you find out?’

Vhalen Nostrolo says ‘Feeling neglected, I also went to join the choir. To my shock I learned from High Priestess Jahnda that Metala never was in the choir. When I mentioned that fellow Garuc’s name she gave me a dirty look and could talk no further. Must be boring you. You don’t want to hear the end.

You say, ‘I want to hear the end.’

Vhalen Nostrolo says ‘I went home to confront Metala. All I found was an empty house and a note. ‘Sorry to leave. Thank you for all you have taught me. My new friends have showed me new paths of pain. My music shall sing for a new generation of bard. Goodbye.’ I never saw her again. What ever she has started is twisted and contorted. It is not the music of the soul. She must surely be stopped before it is too late. Please go. I do not feel like talking any further of this.

Faded Scraps of Parchment


I have managed to construct the blade.
Unfortunately I found that the blade is only the
first step. For now the sword is quite useless to
me, as I do not have the necessary components
to create the focus gem for the hilt. For now I
leave it in the care of Vhalen. It’s possible I
won’t survive my journey. If I don’t then
perhaps another troubadour will take up the task I
have failed. I can only hope that the records of
my journey survive to help lead those who follow
me. For now I struggle to find the method to
imbue the blade with the true draconic spirit. So
now I travel through the maws of dragons, May
Veeshan guide my footsteps

The annals of skyshrine have proven most
useful. Most people know of the 4 basic
elemental dragons, fire, water, earth, air. What
most people don’t know is that some dragons
embody the characteristics of the natural world
as well asthe higher elements. I have found
record of mountains dragons, plains dragons,
swamp dragons, and forest dragons of Norrath.
These dragons seem to tend to solitary life in the
environment they favor. These draggons often
take the form of a more mundane creature
native to their habitat, which accounts for their
perceived rarity. Perhaps that’s what I need
to create the focus crystal.

Nyth


The Dolls of Nyth are what remains of the entire population of an ancient dark elf province of the Underfoot. The province of Nyth was comprised of some of the greatest warriors of the dark elves. In the ages previous to the Thex Dynasty the province of Nyth conspired with ——– to seize control of the Duchy of the Dead, the cradle of all black arts to the dark elves. They failed. For this act the entire population was condemned to spend eternity on Norrath, but not in the usualy undead fashion. They were burned alive and their souls bound to small mystic dolls, the Dolls of Nyth. The dolls can be controlled through spells only known to the dark elves. Some reports exist of Dolls of Nyth that have been given life and now either act on their own thoughts or act on their last command. These rag dolls were once only held by the Dead, but they have since been spread throughout Norrath as gifts or curses. Currently a portion of the dolls exists within Nektropos Castle having been given to Rikantus Everling as a gift for his seeming betrayal to Freeport.

http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=187454&#2072930

Circle of Unseen Hands


One faction I truly enjoyed bringing into the world is the Circle of the Unseen Hand. In the original EverQuest, the Hand was a thieves’ guild located in the lawful city of Qeynos. As you might guess, over a period of 400 years, the law discovered them and booted them out of the city, but that was not the end of the Hand. They evolved into a global thieves’ guild that maintains secret guild taverns in every major city on Norrath. These taverns are safe houses for not only the members of the Hand, but for their allies or those willing to earn the right to carry one of the valuable tavern coins. In the Swords of Destiny we get a greater glimpse of Crow’s Resting Place, the Hand tavern located beneath the lawful city of Qeynos. You just can’t keep a good thief away.